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author | Max Horn | 2005-05-29 17:31:27 +0000 |
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committer | Max Horn | 2005-05-29 17:31:27 +0000 |
commit | e9c71f3a98e9ad504d7bb33355f1e6956f5ab0a0 (patch) | |
tree | c3d8f2b5b47cbaf3b05f502711258e46bee6945c /scumm/scumm.cpp | |
parent | 99b9fc7070c6967e30cedc7df4218d3fab42862b (diff) | |
download | scummvm-rg350-e9c71f3a98e9ad504d7bb33355f1e6956f5ab0a0.tar.gz scummvm-rg350-e9c71f3a98e9ad504d7bb33355f1e6956f5ab0a0.tar.bz2 scummvm-rg350-e9c71f3a98e9ad504d7bb33355f1e6956f5ab0a0.zip |
Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame)
svn-id: r18294
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r-- | scumm/scumm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 64e38337b8..1075306a41 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -2212,7 +2212,6 @@ load_game: } if (_completeScreenRedraw) { - _completeScreenRedraw = false; _charset->clearCharsetMask(); _charset->_hasMask = false; @@ -2240,6 +2239,7 @@ load_game: handleMouseOver(false); + _completeScreenRedraw = false; _fullRedraw = true; } |