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author | Max Horn | 2003-05-20 20:42:28 +0000 |
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committer | Max Horn | 2003-05-20 20:42:28 +0000 |
commit | 1a394aa3c764c8a50def5bb9d8aa1342d962fbdd (patch) | |
tree | fc456ba99a56a6b594cc4817807a59531af2ecd2 /scumm/scumm.h | |
parent | 410f8b48264ed9fd02f0d18d462d74a67688f9fa (diff) | |
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added enum's for the known actor/object claasses; extended putClass/getClass to translate the X/Y flip classes; made code use the new enum's; some other cleanup
svn-id: r7753
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 0239590482..a797315d1a 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -61,6 +61,16 @@ enum { KEY_SET_OPTIONS = 3456 // WinCE }; +enum ObjectClass { + kObjectClassNeverClip = 20, + kObjectClassAlwaysClip = 21, + kObjectClassIgnoreBoxes = 22, + kObjectClassYFlip = 29, + kObjectClassXFlip = 30, + kObjectClassPlayer = 31, // Actor is controlled by the player + kObjectClassUntouchable = 32 +}; + #include "gfx.h" #include "boxes.h" |