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author | Travis Howell | 2004-07-25 09:21:58 +0000 |
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committer | Travis Howell | 2004-07-25 09:21:58 +0000 |
commit | 290d73ea0b8cbde721a693dd4f7e858cdf34e920 (patch) | |
tree | 777cca4797082dddccb056db53eec48b37be467c /scumm/scumm.h | |
parent | ce620d17fd46a4187bc7b0287410e2b926826b43 (diff) | |
download | scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.tar.gz scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.tar.bz2 scummvm-rg350-290d73ea0b8cbde721a693dd4f7e858cdf34e920.zip |
Sam & Max doesn't need separate palette, just uses _shadowPalette.
svn-id: r14323
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 84b9100de0..b724b4ec55 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -877,7 +877,7 @@ protected: void initBGBuffers(int height); void initCycl(const byte *ptr); // Color cycle - void createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax); + void setupShadowPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, int16 colorMax); void drawObject(int obj, int arg); void drawRoomObjects(int arg); |