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authorMax Horn2003-12-21 18:36:20 +0000
committerMax Horn2003-12-21 18:36:20 +0000
commit2be2cb6d3e843111a4c862e084510b5a811d699b (patch)
tree7d2e0ff9be24809ed353ae94af8a384cfd23998b /scumm/scumm.h
parent5b1783d15475d70c30dda81f517dc9762b0c0a33 (diff)
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The rewritten Timer class actually allows us to get rid of several evil hacks in the SMUSH code (which were previously needed to avoid various race conditions/crashes/hangups)
svn-id: r11833
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index ca6f3f8ae8..854de56181 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -338,7 +338,6 @@ public:
int _smushFrameRate;
bool _insaneState;
bool _videoFinished;
- bool _smushPlay;
void pauseGame();
void restart();