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author | Travis Howell | 2006-01-16 11:36:16 +0000 |
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committer | Travis Howell | 2006-01-16 11:36:16 +0000 |
commit | 34a186ebd33560424355cbbc16851bb795e580ee (patch) | |
tree | ebc4dffcdfdaa7066df16dc39ee707bbaffb01d3 /scumm/scumm.h | |
parent | 53e435d0025a74818e70acbf9b398a6db6515676 (diff) | |
download | scummvm-rg350-34a186ebd33560424355cbbc16851bb795e580ee.tar.gz scummvm-rg350-34a186ebd33560424355cbbc16851bb795e580ee.tar.bz2 scummvm-rg350-34a186ebd33560424355cbbc16851bb795e580ee.zip |
HE80+ games set color depth in scumm variable.
Fixes missing palette fade at the end of Pajama Sam 1.
Cleanup.
svn-id: r20056
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index b44bb82d90..c54e92cb94 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -1329,21 +1329,21 @@ public: byte VAR_CLICK_AREA; // HE specific variables - byte VAR_REDRAW_ALL_ACTORS; - byte VAR_SKIP_RESET_TALK_ACTOR; + byte VAR_REDRAW_ALL_ACTORS; // Used in setActorRedrawFlags() + byte VAR_SKIP_RESET_TALK_ACTOR; // Used in setActorCostume() - byte VAR_SOUND_CHANNEL; - byte VAR_TALK_CHANNEL; - byte VAR_SOUNDCODE_TMR; - byte VAR_RESERVED_SOUND_CHANNELS; + byte VAR_SOUND_CHANNEL; // Used in o_startSound() + byte VAR_TALK_CHANNEL; // Used in startHETalkSound() + byte VAR_SOUNDCODE_TMR; // Used in processSoundCode() + byte VAR_RESERVED_SOUND_CHANNELS; // Used in findFreeSoundChannel() - byte VAR_MAIN_SCRIPT; + byte VAR_MAIN_SCRIPT; // Used in scummLoop() - byte VAR_SCRIPT_CYCLE; - byte VAR_NUM_SCRIPT_CYCLES; + byte VAR_SCRIPT_CYCLE; // Used in runScript()/runObjectScript() + byte VAR_NUM_SCRIPT_CYCLES; // Used in runAllScripts() - byte VAR_KEY_STATE; // Used in parseEvents() - byte VAR_MOUSE_STATE; + byte VAR_KEY_STATE; // Used in parseEvents() + byte VAR_MOUSE_STATE; // Used in checkExecVerbs(); // Exists both in V7 and in V72HE: byte VAR_NUM_GLOBAL_OBJS; |