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author | Travis Howell | 2004-06-27 10:54:31 +0000 |
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committer | Travis Howell | 2004-06-27 10:54:31 +0000 |
commit | 372296e918e7700c54d762d8924b1d692eecdd81 (patch) | |
tree | ac93cce379e52633a9e431259abb69ea09db3a9d /scumm/scumm.h | |
parent | 4ffcdcdf4f3d16e3583920f5b0c844b67871ffeb (diff) | |
download | scummvm-rg350-372296e918e7700c54d762d8924b1d692eecdd81.tar.gz scummvm-rg350-372296e918e7700c54d762d8924b1d692eecdd81.tar.bz2 scummvm-rg350-372296e918e7700c54d762d8924b1d692eecdd81.zip |
Fix actor palette in HE 7.0 games.
Use roompalette[] for all graphics decoders
svn-id: r14075
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 19ca848dd5..e6089fb74d 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -1008,9 +1008,11 @@ protected: bool testGfxOtherUsageBits(int strip, int bit); public: + byte he_actor_palette[256]; byte _proc_special_palette[256]; byte _roomPalette[256]; byte *_shadowPalette; + int _staticVar1, _staticVar2, _staticVar3, _staticVar4, _staticVar5; protected: int _shadowPaletteSize; @@ -1030,7 +1032,6 @@ protected: int _saveSound; bool _native_mt32; int _midiDriver; // Use the MD_ values from mididrv.h - int _staticVar1, _staticVar2, _staticVar3, _staticVar4, _staticVar5; bool _copyProtection; bool _demoMode; bool _confirmExit; |