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author | Travis Howell | 2005-05-15 01:03:31 +0000 |
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committer | Travis Howell | 2005-05-15 01:03:31 +0000 |
commit | 380f187eeba1f7e00bcf62183db26f72157aa2a9 (patch) | |
tree | d7c12e612988569fdfcb652929ccafa040b854ed /scumm/scumm.h | |
parent | 80ee8188d3d7fdd43c36a47fa68283ee78f9e8dd (diff) | |
download | scummvm-rg350-380f187eeba1f7e00bcf62183db26f72157aa2a9.tar.gz scummvm-rg350-380f187eeba1f7e00bcf62183db26f72157aa2a9.tar.bz2 scummvm-rg350-380f187eeba1f7e00bcf62183db26f72157aa2a9.zip |
Disabling SCUMM7/8 games should disable HE61 games.
Split akos_processQueue() in HE61+ and SCUMM7+ versions.
svn-id: r18101
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index ad476a859e..490429ac74 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -894,7 +894,7 @@ public: bool akos_increaseAnims(const byte *akos, Actor *a); bool akos_increaseAnim(Actor *a, int i, const byte *aksq, const uint16 *akfo, int numakfo); void akos_queCommand(byte cmd, Actor *a, int param_1, int param_2); - void akos_processQueue(); + virtual void akos_processQueue(); protected: /* Should be in Graphics class? */ |