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authorTravis Howell2005-05-15 01:03:31 +0000
committerTravis Howell2005-05-15 01:03:31 +0000
commit380f187eeba1f7e00bcf62183db26f72157aa2a9 (patch)
treed7c12e612988569fdfcb652929ccafa040b854ed /scumm/scumm.h
parent80ee8188d3d7fdd43c36a47fa68283ee78f9e8dd (diff)
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Disabling SCUMM7/8 games should disable HE61 games.
Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index ad476a859e..490429ac74 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -894,7 +894,7 @@ public:
bool akos_increaseAnims(const byte *akos, Actor *a);
bool akos_increaseAnim(Actor *a, int i, const byte *aksq, const uint16 *akfo, int numakfo);
void akos_queCommand(byte cmd, Actor *a, int param_1, int param_2);
- void akos_processQueue();
+ virtual void akos_processQueue();
protected:
/* Should be in Graphics class? */