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author | Eugene Sandulenko | 2004-09-18 23:48:48 +0000 |
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committer | Eugene Sandulenko | 2004-09-18 23:48:48 +0000 |
commit | 4869c2f9c1fe850b57e520b7001e6eebd5a3bd14 (patch) | |
tree | d9ab4bce2466c4808f83244bd8ae4840f0468c70 /scumm/scumm.h | |
parent | c7ba97b18231ecbf440338bd5286385ab100dc04 (diff) | |
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Revert last commit by Fingolfin "removed _heV7RoomIntOffsets".
res.roomoffs[rtRoom] has a nick _roomFileOffsets (by means of #define), and
it gets overwritten in ScummEngine::readRoomsOffsets(). HE games actually
stored those offsets in additional array. Removing it breaks all
HE72+ games badly.
svn-id: r15178
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 79a5a01419..f4b34a570d 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -665,6 +665,7 @@ protected: uint32 _allocatedSize; byte _expire_counter; byte *_heV7RoomOffsets; + uint32 *_heV7RoomIntOffsets; const byte *_resourceLastSearchBuf; // FIXME: need to put it to savefile? uint32 _resourceLastSearchSize; // FIXME: need to put it to savefile? int _wizNumPolygons; |