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authorTravis Howell2003-09-24 06:56:30 +0000
committerTravis Howell2003-09-24 06:56:30 +0000
commit4a62eb3e3b75944bca5af3bbab9e05dfecd77dcd (patch)
treefcd1210b4b896122ade69adf498a7054e23cd8d4 /scumm/scumm.h
parent09a01e4cbeada86167d83608cd0dcd77d7a0168f (diff)
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More Amiga V2/V3 sound updates from _Q_:
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 2474d81cd4..39932839e2 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -43,6 +43,7 @@ class IMuseDigital;
class MusicEngine;
class NewGui;
class Player_V2;
+class Player_V2A;
class Player_V3A;
class Scumm;
class ScummDebugger;
@@ -260,6 +261,7 @@ public:
IMuse *_imuse;
IMuseDigital *_imuseDigital;
Player_V2 *_playerV2;
+ Player_V2A *_playerV2A;
Player_V3A *_playerV3A;
MusicEngine *_musicEngine;
Sound *_sound;