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author | Max Horn | 2005-05-26 16:39:40 +0000 |
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committer | Max Horn | 2005-05-26 16:39:40 +0000 |
commit | 6e42068c8bda323f41f48d77d76582579da2c5ac (patch) | |
tree | d5efe240bd47341993bceaecc8450ee04cdf5302 /scumm/scumm.h | |
parent | 97f03369ec4086bf33da3a436c5c8e8aa3253a90 (diff) | |
download | scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.tar.gz scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.tar.bz2 scummvm-rg350-6e42068c8bda323f41f48d77d76582579da2c5ac.zip |
In V7/V8 games, use the blast text system to render verbs (this fixes bug #1208956, but certainly will cause new regressions ;-)
svn-id: r18267
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 9500062f6c..e36ea4b51e 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -830,7 +830,7 @@ protected: void checkExecVerbs(); void verbMouseOver(int verb); int findVerbAtPos(int x, int y) const; - void drawVerb(int verb, int mode); + virtual void drawVerb(int verb, int mode); void runInputScript(int a, int cmd, int mode); void restoreVerbBG(int verb); void drawVerbBitmap(int verb, int x, int y); |