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authorEugene Sandulenko2004-06-29 12:10:08 +0000
committerEugene Sandulenko2004-06-29 12:10:08 +0000
commit74bf51d3d6c2a39ce7243abd4aab213f0a872e42 (patch)
treea67ab9dbe0b428287a16a5c3a438b26a764aa95b /scumm/scumm.h
parent2c687d3388261e3ed3a4b14721f1d23e0a735607 (diff)
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Implement game detection based on MD5s. This lets us avoid multiple GIDs
for different versions of HE games. Right now there is just one game, but more to follow. svn-id: r14124
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index ec8286b233..cd77f2cb7e 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -108,6 +108,7 @@ enum GameFeatures {
GF_NO_SCALING = 1 << 12,
GF_FEW_LOCALS = 1 << 13,
GF_HUMONGOUS = 1 << 14,
+ GF_MULTIPLE_VERSIONS = 1 << 15,
GF_FMTOWNS = 1 << 17,
GF_AMIGA = 1 << 18,