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authorMax Horn2005-04-10 00:33:31 +0000
committerMax Horn2005-04-10 00:33:31 +0000
commit78f2f279c40b9ff34b2afcd728a15399b823f57f (patch)
treee457df95d32e50726657009aa0f9073b2f9dd3c4 /scumm/scumm.h
parent03616ad2c89fffcb7eb49124be060f978ae176f2 (diff)
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Got rid of _dynamicRoomOffsets
svn-id: r17494
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r--scumm/scumm.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 729e7d4266..7ac7002bf4 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -683,7 +683,6 @@ protected:
int _resourceHeaderSize;
Common::String _gameName; // This is the name we use for opening resource files
Common::String _targetName; // This is the game the user calls it, so use for saving
- bool _dynamicRoomOffsets;
byte _resourceMapper[128];
byte *_heV7DiskOffsets;
byte *_heV7RoomOffsets;