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author | Max Horn | 2005-04-10 00:33:31 +0000 |
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committer | Max Horn | 2005-04-10 00:33:31 +0000 |
commit | 78f2f279c40b9ff34b2afcd728a15399b823f57f (patch) | |
tree | e457df95d32e50726657009aa0f9073b2f9dd3c4 /scumm/scumm.h | |
parent | 03616ad2c89fffcb7eb49124be060f978ae176f2 (diff) | |
download | scummvm-rg350-78f2f279c40b9ff34b2afcd728a15399b823f57f.tar.gz scummvm-rg350-78f2f279c40b9ff34b2afcd728a15399b823f57f.tar.bz2 scummvm-rg350-78f2f279c40b9ff34b2afcd728a15399b823f57f.zip |
Got rid of _dynamicRoomOffsets
svn-id: r17494
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 729e7d4266..7ac7002bf4 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -683,7 +683,6 @@ protected: int _resourceHeaderSize; Common::String _gameName; // This is the name we use for opening resource files Common::String _targetName; // This is the game the user calls it, so use for saving - bool _dynamicRoomOffsets; byte _resourceMapper[128]; byte *_heV7DiskOffsets; byte *_heV7RoomOffsets; |