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author | Eugene Sandulenko | 2005-10-28 11:41:07 +0000 |
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committer | Eugene Sandulenko | 2005-10-28 11:41:07 +0000 |
commit | 900a0749760d68f8fad151cb721222d3a330899a (patch) | |
tree | 3b0e001013cbc0d7abd292626f1e0b64c987e8d2 /scumm/scumm.h | |
parent | 904707b8a79755b89d8a45fc5b3faa8336135054 (diff) | |
download | scummvm-rg350-900a0749760d68f8fad151cb721222d3a330899a.tar.gz scummvm-rg350-900a0749760d68f8fad151cb721222d3a330899a.tar.bz2 scummvm-rg350-900a0749760d68f8fad151cb721222d3a330899a.zip |
Eliminate GF_MULTIPLE_VERSIONS. We had just few targets without that
flag, and potentially those could go away too. So it is less error-prone
to always check additional MD5 table.
svn-id: r19340
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 2e6883d483..a24dc53dd6 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -132,11 +132,8 @@ enum GameFeatures { /** HE games which use sprites for subtitles */ GF_HE_NOSUBTITLES = 1 << 16, - /** Games with multiple versions */ - GF_MULTIPLE_VERSIONS = 1 << 17, - /** A demo, not a full blown game. */ - GF_DEMO = 1 << 18 + GF_DEMO = 1 << 17 }; /* SCUMM Debug Channels */ |