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author | Max Horn | 2002-09-22 01:17:53 +0000 |
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committer | Max Horn | 2002-09-22 01:17:53 +0000 |
commit | a681eb029e7fc5b0383d5cdfce2c561e8fa221d2 (patch) | |
tree | 62c79d406f1fdd730eb8000e25a42ecd557a990d /scumm/scumm.h | |
parent | 45ce1d111312ec413d6d680092f98a4f49e31556 (diff) | |
download | scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.tar.gz scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.tar.bz2 scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.zip |
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
Diffstat (limited to 'scumm/scumm.h')
-rw-r--r-- | scumm/scumm.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h index 384f8ca1b2..4a7537f92f 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -238,10 +238,13 @@ struct SentenceTab { byte unk2; uint16 unk4; uint16 unk3; - byte unk; + int8 unk; byte pad; }; +// TODO / FIXME: next time save game format changes, Fingolfin would like to +// revise StringTab. In particular, all t_* fields can be removed, making some +// code a bit cleaner & easier to understand. struct StringTab { int16 t_xpos, t_ypos; int16 t_right; @@ -721,8 +724,8 @@ public: /* Actor talking stuff */ byte _actorToPrintStrFor; int _sentenceNum; - SentenceTab sentence[6]; - StringTab string[6]; + SentenceTab _sentence[6]; + StringTab _string[6]; void actorTalk(); void stopTalk(); |