aboutsummaryrefslogtreecommitdiff
path: root/scumm/scummvm.cpp
diff options
context:
space:
mode:
authorTravis Howell2003-07-14 08:42:02 +0000
committerTravis Howell2003-07-14 08:42:02 +0000
commit21266bfc79f3462537b182ffef1de40e2bfaddd8 (patch)
treec57d060d002f6233126571298f333108a6bdb910 /scumm/scummvm.cpp
parent74d3d914a93dd3914e74aed278eb8f9383f51783 (diff)
downloadscummvm-rg350-21266bfc79f3462537b182ffef1de40e2bfaddd8.tar.gz
scummvm-rg350-21266bfc79f3462537b182ffef1de40e2bfaddd8.tar.bz2
scummvm-rg350-21266bfc79f3462537b182ffef1de40e2bfaddd8.zip
zak v1 uses same sound resources as zak v2
svn-id: r9002
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 983e29fea4..8222bdb8ba 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -629,8 +629,9 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_imuse = NULL;
_playerV2 = NULL;
} else if (_features & GF_OLD_BUNDLE) {
- _playerV2 = NULL;
- if (!(_features & GF_AMIGA) && _version != 1)
+ if ((_features & GF_AMIGA) || ((_version == 1) && (_gameId == GID_MANIAC)))
+ _playerV2 = NULL;
+ else
_playerV2 = new Player_V2(this);
_imuse = NULL;
_imuseDigital = NULL;