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author | Paweł Kołodziejski | 2003-04-30 05:48:55 +0000 |
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committer | Paweł Kołodziejski | 2003-04-30 05:48:55 +0000 |
commit | 39f85f7aac9493c3cc0200cad555a48cf2201af0 (patch) | |
tree | 8c420372780666c253191b166a83ff9d38b786b4 /scumm/scummvm.cpp | |
parent | 62aec0740245423b1c83394ba26f9d032ac1aa4c (diff) | |
download | scummvm-rg350-39f85f7aac9493c3cc0200cad555a48cf2201af0.tar.gz scummvm-rg350-39f85f7aac9493c3cc0200cad555a48cf2201af0.tar.bz2 scummvm-rg350-39f85f7aac9493c3cc0200cad555a48cf2201af0.zip |
added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r-- | scumm/scummvm.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index d290b7e033..32844a0d01 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -912,9 +912,10 @@ void Scumm::initRoomSubBlocks() { // // Find the room image data // - if (_features & GF_OLD_BUNDLE) + if (_features & GF_OLD_BUNDLE) { _IM00_offs = READ_LE_UINT16(roomptr + 0x0A); - else if (_features & GF_SMALL_HEADER) + buildStripOffsets(); + } else if (_features & GF_SMALL_HEADER) _IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr; else if (_features & GF_AFTER_V8) { ptr = findResource(MKID('IMAG'), roomptr); |