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authorMax Horn2003-05-15 22:48:06 +0000
committerMax Horn2003-05-15 22:48:06 +0000
commit5e756aa8b8d4d20f2c0c1c559868e07d64d6bd5e (patch)
tree4328feea064b0c291dd0f98e0d5bb3e6d4e46dd5 /scumm/scummvm.cpp
parent7baef4ad4eb5768e3222cfe85d3b716cd65f4705 (diff)
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cleanup
svn-id: r7550
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 9745221707..e1ad40bc5d 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -324,9 +324,6 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_switchRoomEffect = 0;
_doEffect = false;
memset(&_flashlight,0,sizeof(_flashlight));
- _flashlightXStrips = 0;
- _flashlightYStrips = 0;
- _flashlightIsDrawn = false;
_bompScaleRight = 0;
_bompScaleBottom = 0;
_bompScallingXPtr = NULL;
@@ -720,8 +717,8 @@ void Scumm::scummInit() {
if (!(_features & GF_AFTER_V7)) {
// Setup light
- _flashlightXStrips = 7;
- _flashlightYStrips = 7;
+ _flashlight.xStrips = 7;
+ _flashlight.yStrips = 7;
_flashlight.buffer = NULL;
}