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authorMax Horn2003-09-14 18:16:45 +0000
committerMax Horn2003-09-14 18:16:45 +0000
commit6512592d0f0be9afcc0f3aa30b1b505490ebea54 (patch)
tree59eb579d38946c02e2d579de1c6d106ecacf4114 /scumm/scummvm.cpp
parentfd7727e9d2a5414e021439eb88d30ca687ac691e (diff)
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moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for access of the actor position
svn-id: r10253
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index a28bf4934e..fb5b6c5f1a 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2020,7 +2020,7 @@ void Scumm::startScene(int room, Actor *a, int objectNr) {
}
if (camera._follows) {
a = derefActor(camera._follows, "startScene: follows");
- setCameraAt(a->x, a->y);
+ setCameraAt(a->_pos.x, a->_pos.y);
}
}