diff options
author | Max Horn | 2003-05-30 00:55:21 +0000 |
---|---|---|
committer | Max Horn | 2003-05-30 00:55:21 +0000 |
commit | 691e1f390aae2c797cd0f5ed04ff1136cf8c8f19 (patch) | |
tree | f824502b55a8160e5b8cbc657769390ca3b6362e /scumm/scummvm.cpp | |
parent | 5ea6cbe51d09435d4eb17b33bdb618903f09e2b6 (diff) | |
download | scummvm-rg350-691e1f390aae2c797cd0f5ed04ff1136cf8c8f19.tar.gz scummvm-rg350-691e1f390aae2c797cd0f5ed04ff1136cf8c8f19.tar.bz2 scummvm-rg350-691e1f390aae2c797cd0f5ed04ff1136cf8c8f19.zip |
rewrote Actor::needBgReset related code (this could cause regressions...)
svn-id: r8126
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r-- | scumm/scummvm.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 739eb8dba5..c3f5497ea3 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1041,14 +1041,14 @@ load_game: redrawVerbs(); } - setActorRedrawFlags(true, true); + setActorRedrawFlags(); resetActorBgs(); if (!(_features & GF_AFTER_V7) && !(VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_screen) && VAR(VAR_CURRENT_LIGHTS) & LIGHTMODE_flashlight) { drawFlashlight(); - setActorRedrawFlags(true, false); + setActorRedrawFlags(); } processActors(); |