aboutsummaryrefslogtreecommitdiff
path: root/scumm/scummvm.cpp
diff options
context:
space:
mode:
authorJonathan Gray2003-04-30 11:26:45 +0000
committerJonathan Gray2003-04-30 11:26:45 +0000
commit77058cb0f85b865cc3bff7eed3a4616c145b53f4 (patch)
tree434720e1ba9cdb4f1145fef01b8c8b61ee76b542 /scumm/scummvm.cpp
parent1be2d3076f17a116d918b4a9468be9c53374986f (diff)
downloadscummvm-rg350-77058cb0f85b865cc3bff7eed3a4616c145b53f4.tar.gz
scummvm-rg350-77058cb0f85b865cc3bff7eed3a4616c145b53f4.tar.bz2
scummvm-rg350-77058cb0f85b865cc3bff7eed3a4616c145b53f4.zip
don't clobber variable for these small header games
svn-id: r7217
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 3287a87b06..33fb47eab0 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -576,7 +576,8 @@ int Scumm::scummLoop(int delta) {
_saveLoadCompatible = false;
}
- _vars[VAR_GAME_LOADED] = 0;
+ if (!(_features & GF_SMALL_HEADER) && !(_features && GF_AFTER_V8))
+ _vars[VAR_GAME_LOADED] = 0;
if (_saveLoadFlag) {
load_game:
bool success;