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author | Jonathan Gray | 2003-04-24 01:15:14 +0000 |
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committer | Jonathan Gray | 2003-04-24 01:15:14 +0000 |
commit | db8cb043f5e68e43ce600649d650e470d4072676 (patch) | |
tree | 74adc2f1b373ad9a0623a09a59890355c1842805 /scumm/scummvm.cpp | |
parent | 8e06d3a23a35b5512043b8b7965537e32b689344 (diff) | |
download | scummvm-rg350-db8cb043f5e68e43ce600649d650e470d4072676.tar.gz scummvm-rg350-db8cb043f5e68e43ce600649d650e470d4072676.tar.bz2 scummvm-rg350-db8cb043f5e68e43ce600649d650e470d4072676.zip |
disable ingame save/load screen for OLD_BUNDLE games
svn-id: r7091
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 6338876a67..64382a64ca 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1325,7 +1325,7 @@ void Scumm::processKbd() { int saveloadkey; getKeyInput(); - if ((_features & GF_OLD256) || (_gameId == GID_CMI)) /* FIXME: Support ingame screen */ + if ((_features & GF_OLD256) || (_gameId == GID_CMI) || (_features & GF_OLD_BUNDLE)) /* FIXME: Support ingame screen */ saveloadkey = 319; else saveloadkey = _vars[VAR_SAVELOADDIALOG_KEY]; |