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authorTravis Howell2004-03-04 03:08:42 +0000
committerTravis Howell2004-03-04 03:08:42 +0000
commitfb1e28921536759918c977885a820ab1a69b846d (patch)
tree78ce6ae6ef4be0273c72e66f4124ae8d57a3b743 /scumm/scummvm.cpp
parent2f60f4485da6906e82ffebecd406d9c2918b5343 (diff)
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Add hack for demo script in maniac (Enchanced)
svn-id: r13174
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r--scumm/scummvm.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index b4e25861ea..94ed7740d0 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -1045,6 +1045,17 @@ void ScummEngine::scummInit() {
_actors[i].setActorCostume(i);
}
+ // HACK Some palette changes needed for demo script
+ // in Maniac Mansion (Enchanced)
+ if (_gameId == GID_MANIAC && _version == 2 && _demoMode) {
+ _actors[3].setPalette(3, 1);
+ _actors[9].talkColor = 15;
+ _actors[10].talkColor = 7;
+ _actors[11].talkColor = 2;
+ _actors[13].talkColor = 5;
+ _actors[23].talkColor = 14;
+ }
+
vm.numNestedScripts = 0;
vm.cutSceneStackPointer = 0;
@@ -2503,7 +2514,7 @@ void ScummEngine::restart() {
int args[16];
memset(args, 0, sizeof(args));
args[0] = _bootParam;
- if (_gameId == GID_MANIAC && _version == 1 && _demoMode)
+ if (_gameId == GID_MANIAC && _demoMode)
runScript(9, 0, 0, args);
else
runScript(1, 0, 0, args);