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author | Gregory Montoir | 2005-06-17 18:10:51 +0000 |
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committer | Gregory Montoir | 2005-06-17 18:10:51 +0000 |
commit | e3b40b5c24b676ed67c39891dff2b41ee9300f98 (patch) | |
tree | 82c4c652949bc7b1a25fcf8971a8224f7f59a99b /scumm/smush/smush_player.cpp | |
parent | db875d92e4721290a03df268228ee49fa607dc59 (diff) | |
download | scummvm-rg350-e3b40b5c24b676ed67c39891dff2b41ee9300f98.tar.gz scummvm-rg350-e3b40b5c24b676ed67c39891dff2b41ee9300f98.tar.bz2 scummvm-rg350-e3b40b5c24b676ed67c39891dff2b41ee9300f98.zip |
committed patch #1221592, smush_codec 21/44 should match the original interpreter behaviour now (this allows to cleanup a bit the code and get rid of some hacks).
svn-id: r18407
Diffstat (limited to 'scumm/smush/smush_player.cpp')
-rw-r--r-- | scumm/smush/smush_player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp index e55aa258f1..fd5bc55315 100644 --- a/scumm/smush/smush_player.cpp +++ b/scumm/smush/smush_player.cpp @@ -724,7 +724,7 @@ void SmushPlayer::handleNewPalette(Chunk &b) { setDirtyColors(0, 255); } -void smush_decode_codec1(byte *dst, byte *src, int left, int top, int height, int width, int dstWidth); +void smush_decode_codec1(byte *dst, const byte *src, int left, int top, int width, int height, int pitch); #ifdef USE_ZLIB void SmushPlayer::handleZlibFrameObject(Chunk &b) { @@ -781,7 +781,7 @@ void SmushPlayer::handleZlibFrameObject(Chunk &b) { switch (codec) { case 1: case 3: - smush_decode_codec1(_dst, fobjBuffer + 14, left, top, height, width, _vm->_screenWidth); + smush_decode_codec1(_dst, fobjBuffer + 14, left, top, width, height, _vm->_screenWidth); break; case 37: _codec37.decode(_dst, fobjBuffer + 14); @@ -855,7 +855,7 @@ void SmushPlayer::handleFrameObject(Chunk &b) { switch (codec) { case 1: case 3: - smush_decode_codec1(_dst, chunk_buffer, left, top, height, width, _vm->_screenWidth); + smush_decode_codec1(_dst, chunk_buffer, left, top, width, height, _vm->_screenWidth); break; case 37: _codec37.decode(_dst, chunk_buffer); |