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authorMax Horn2003-03-04 02:56:43 +0000
committerMax Horn2003-03-04 02:56:43 +0000
commite72bddeea0eadec871f6bdca98170c15d8d703e6 (patch)
treee22d509ff067b4cd380b96dbe16f4b7c3cf8566e /scumm/smush
parentdb404cb1c4a35dc77a305e496c716bb2656d2719 (diff)
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disable some smush code -> this allows the COMI demo to get into the canon scene. Not sure if this causes any regressions, please tell me if you find any
svn-id: r6686
Diffstat (limited to 'scumm/smush')
-rw-r--r--scumm/smush/scumm_renderer.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scumm/smush/scumm_renderer.cpp b/scumm/smush/scumm_renderer.cpp
index 0d04d541b7..39836cea23 100644
--- a/scumm/smush/scumm_renderer.cpp
+++ b/scumm/smush/scumm_renderer.cpp
@@ -232,11 +232,16 @@ ScummRenderer::~ScummRenderer() {
_scumm->_imuseDigital->pause(false);
}
_scumm->_sound->pauseBundleMusic(false);
+#if 0
+ // FIXME - enabling this breaks the COMI demo. OTOH I am not aware
+ // what disabling this breaks... if anybody knows of any regressions
+ // turning this off causes, please tell me.
_scumm->_fullRedraw = 1;
_scumm->redrawBGAreas();
for (int32 i = 0; i < _scumm->NUM_ACTORS; i++)
_scumm->derefActor(i)->needRedraw = true;
_scumm->processActors();
+#endif
}
bool ScummRenderer::wait(int32 ms) {