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author | Max Horn | 2003-06-15 01:42:19 +0000 |
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committer | Max Horn | 2003-06-15 01:42:19 +0000 |
commit | 101df28e0b196201ab924cdbb771ba95426ff42d (patch) | |
tree | 6453d3321cbb2bc3a4b0e9403a6954d94bb829d5 /scumm/sound.cpp | |
parent | 9ce9ce620f5210e4293c7c0452509d48fecd0b69 (diff) | |
download | scummvm-rg350-101df28e0b196201ab924cdbb771ba95426ff42d.tar.gz scummvm-rg350-101df28e0b196201ab924cdbb771ba95426ff42d.tar.bz2 scummvm-rg350-101df28e0b196201ab924cdbb771ba95426ff42d.zip |
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 78bd0b1b39..62d3bd1242 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -21,16 +21,17 @@ */ #include "stdafx.h" +#include "actor.h" +#include "bundle.h" +#include "imuse.h" +#include "imuse_digi.h" +#include "player_v2.h" #include "scumm.h" #include "sound.h" #include "sound/mididrv.h" #include "sound/mixer.h" -#include "imuse.h" -#include "imuse_digi.h" -#include "player_v2.h" -#include "actor.h" -#include "bundle.h" #include "common/config-file.h" +#include "common/timer.h" #include "common/util.h" #include "sound/midiparser.h" |