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author | Jonathan Gray | 2003-01-20 05:59:25 +0000 |
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committer | Jonathan Gray | 2003-01-20 05:59:25 +0000 |
commit | 846d73c53686da151a83f310096421aa23676e74 (patch) | |
tree | 60f9f3df7f6903b090fb67e1e7459be8beda704e /scumm/sound.cpp | |
parent | 26fa144a9df5439f584dcc88586043f4fe310b22 (diff) | |
download | scummvm-rg350-846d73c53686da151a83f310096421aa23676e74.tar.gz scummvm-rg350-846d73c53686da151a83f310096421aa23676e74.tar.bz2 scummvm-rg350-846d73c53686da151a83f310096421aa23676e74.zip |
patch #670660 by Daniel Schepler, properly handle disc switching wrt voice file in comi
svn-id: r6522
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 618c1651d0..bc72f183a5 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -1140,7 +1140,12 @@ int Sound::playBundleSound(char *sound) { if (_scumm->_gameId == GID_CMI) { char voxfile[20]; sprintf(voxfile, "voxdisk%d.bun", _scumm->_vars[_scumm->VAR_CURRENTDISK]); + if (_voiceDisk != _scumm->_vars[_scumm->VAR_CURRENTDISK]) + _scumm->_bundle->_voiceFile.close(); + result = _scumm->_bundle->openVoiceFile(voxfile, _scumm->getGameDataPath()); + + _voiceDisk = (byte)_scumm->_vars[_scumm->VAR_CURRENTDISK]; } else if (_scumm->_gameId == GID_DIG) result = _scumm->_bundle->openVoiceFile("digvoice.bun", _scumm->getGameDataPath()); else |