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author | Travis Howell | 2003-08-12 16:09:41 +0000 |
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committer | Travis Howell | 2003-08-12 16:09:41 +0000 |
commit | b198fbc3bb09080b10e45d97995de1a84bebf301 (patch) | |
tree | 3edc22319f832b6faa4617171bad64ef3fbebc64 /scumm/sound.cpp | |
parent | fef62655f85b8f0337cdce661f785e797abc637f (diff) | |
download | scummvm-rg350-b198fbc3bb09080b10e45d97995de1a84bebf301.tar.gz scummvm-rg350-b198fbc3bb09080b10e45d97995de1a84bebf301.tar.bz2 scummvm-rg350-b198fbc3bb09080b10e45d97995de1a84bebf301.zip |
Add adlib music for indy3ega/loom and adlib sfx, patch #770862
svn-id: r9649
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 3ea0aea0be..39ca11053a 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -512,7 +512,7 @@ void Sound::playSound(int soundID) { return; } - if (_scumm->_features & GF_OLD_BUNDLE) { + if (_scumm->_version <= 2) { //TODO: support maniac v1 sounds if ((_scumm->_version == 1) && (_scumm->_gameId == GID_MANIAC)) return; |