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author | Travis Howell | 2005-05-09 00:42:11 +0000 |
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committer | Travis Howell | 2005-05-09 00:42:11 +0000 |
commit | c80f61498151647e9373f7d705dcdfd0299160a1 (patch) | |
tree | 34112f70a792e90a0b66dfc278ba267a3784914d /scumm/sound.cpp | |
parent | 2801693db51cc012b842d51158570f26048372f8 (diff) | |
download | scummvm-rg350-c80f61498151647e9373f7d705dcdfd0299160a1.tar.gz scummvm-rg350-c80f61498151647e9373f7d705dcdfd0299160a1.tar.bz2 scummvm-rg350-c80f61498151647e9373f7d705dcdfd0299160a1.zip |
Add a few more md5s
Set sfxMode mode for speech in HE games again.
svn-id: r17985
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index b89658b25f..8ced244da9 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -607,7 +607,7 @@ void Sound::processSfxQueues() { if (_vm->_imuseDigital) { finished = !isSoundRunning(kTalkSoundID); - } else if (_vm->_heversion >= 70) { + } else if (_vm->_heversion >= 60) { finished = !isSoundRunning(1); } else { finished = !_vm->_mixer->isSoundHandleActive(_talkChannelHandle); @@ -651,6 +651,7 @@ void Sound::startHETalkSound(uint32 offset) { byte *ptr; int32 size; + _sfxMode |= 2; _vm->res.nukeResource(rtSound, 1); _sfxFile->seek(offset + 4, SEEK_SET); size = _sfxFile->readUint32BE() - 8; |