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author | Max Horn | 2003-05-01 00:04:05 +0000 |
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committer | Max Horn | 2003-05-01 00:04:05 +0000 |
commit | 48293bd132159d73c6e2ed512e44f5f1a80b84e4 (patch) | |
tree | 1a307a3769c5d33557fa62419e2efd2f6e943977 /scumm/sound.h | |
parent | e3acde9f9c9cf0bfc3bd72424b70b756189bc5a3 (diff) | |
download | scummvm-rg350-48293bd132159d73c6e2ed512e44f5f1a80b84e4.tar.gz scummvm-rg350-48293bd132159d73c6e2ed512e44f5f1a80b84e4.tar.bz2 scummvm-rg350-48293bd132159d73c6e2ed512e44f5f1a80b84e4.zip |
various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games
svn-id: r7237
Diffstat (limited to 'scumm/sound.h')
-rw-r--r-- | scumm/sound.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/sound.h b/scumm/sound.h index 8f55a38b44..3afac58f80 100644 --- a/scumm/sound.h +++ b/scumm/sound.h @@ -133,7 +133,6 @@ public: int32 _bundleMusicPosition; int _talkChannel; /* Mixer channel actor is talking on */ - int _cd_timer_value; bool _soundsPaused; int16 _sound_volume_master, _sound_volume_music, _sound_volume_sfx; byte _sfxMode; @@ -173,7 +172,6 @@ public: int playSfxSound_MP3(void *sound, uint32 size); int playSfxSound_Vorbis(void *sound, uint32 size); - int readCDTimer(); void startCDTimer(); void stopCDTimer(); |