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author | Max Horn | 2002-08-21 16:07:07 +0000 |
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committer | Max Horn | 2002-08-21 16:07:07 +0000 |
commit | ce46866403fdcc479cf9d67e4d430409b15dadc3 (patch) | |
tree | 75ebfaa1ed13f549959d76d3ce101c3e66f5451b /scumm/sound.h | |
parent | 662256f25dbe43abf67077a804e225738765f009 (diff) | |
download | scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.gz scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.bz2 scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.zip |
Initial revision
svn-id: r4785
Diffstat (limited to 'scumm/sound.h')
-rw-r--r-- | scumm/sound.h | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/scumm/sound.h b/scumm/sound.h new file mode 100644 index 0000000000..4d2a554d6c --- /dev/null +++ b/scumm/sound.h @@ -0,0 +1,136 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifndef SOUND_H +#define SOUND_H + +#include "scummsys.h" +#include "sound/mixer.h" + +class Scumm; + +class Sound { + +private: + +enum { + SOUND_HEADER_SIZE = 26, + SOUND_HEADER_BIG_SIZE = 26 + 8, + +}; + + int16 _soundQuePos, _soundQue[0x100]; + byte _soundQue2Pos, _soundQue2[10]; + bool _soundsPaused2; + bool _soundVolumePreset; + + int32 _numberBundleMusic; + int32 _currentSampleBundleMusic; + int32 _numberSamplesBundleMusic; + int32 _offsetSampleBundleMusic; + int32 _offsetBufBundleMusic; + byte * _musicBundleBufFinal; + byte * _musicBundleBufOutput; + bool _pauseBundleMusic; + + + int _talkChannel; /* Mixer channel actor is talking on */ + void *_sfxFile; + uint32 _talk_sound_a, _talk_sound_b; + byte _talk_sound_mode; + bool _mouthSyncMode; + bool _endOfMouthSync; + uint16 _mouthSyncTimes[52]; + uint _curSoundPos; + + MP3OffsetTable *offset_table; // SO3 MP3 compressed audio + int num_sound_effects; // SO3 MP3 compressed audio +#ifdef COMPRESSED_SOUND_FILE + + #define CACHE_TRACKS 10 + + /* used for mp3 CD music */ + + int _cached_tracks[CACHE_TRACKS]; + struct mad_header _mad_header[CACHE_TRACKS]; + long _mp3_size[CACHE_TRACKS]; + FILE *_mp3_tracks[CACHE_TRACKS]; + int _mp3_index; + bool _mp3_cd_playing; +#endif + + Scumm * _scumm; + +public: + +#ifdef COMPRESSED_SOUND_FILE + + int _current_cache; + +#endif + + bool _soundsPaused; + int16 _sound_volume_master, _sound_volume_music, _sound_volume_sfx; + byte _sfxMode; + + Sound(Scumm *parent); + ~Sound(); + void addSoundToQueue(int sound); + void addSoundToQueue2(int sound); + void processSoundQues(); + void playSound(int sound); + void processSfxQueues(); + int startTalkSound(uint32 offset, uint32 b, int mode); + void stopTalkSound(); + bool isMouthSyncOff(uint pos); + int isSoundRunning(int sound); + bool isSoundInQueue(int sound); + void stopSound(int a); + void stopAllSounds(); + void clearSoundQue(); + void soundKludge(int16 * list); + void talkSound(uint32 a, uint32 b, int mode); + void setupSound(); + void pauseSounds(bool pause); + int startSfxSound(void *file, int file_size); + void * openSfxFile(); + void stopSfxSound(); + bool isSfxFinished(); + uint32 decode12BitsSample(byte * src, byte ** dst, uint32 size); + void playBundleMusic(int32 song); + void pauseBundleMusic(bool state); + void bundleMusicHandler(Scumm * scumm); + void stopBundleMusic(); + void playBundleSound(char *sound); + int playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned); + int playSfxSound_MP3(void *sound, uint32 size); + +#ifdef COMPRESSED_SOUND_FILE + int getCachedTrack(int track); + int playMP3CDTrack(int track, int num_loops, int start, int delay); + int stopMP3CD(); + int pollMP3CD(); + int updateMP3CD(); +#endif + +}; + +#endif + |