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authorPaweł Kołodziejski2003-03-30 19:32:12 +0000
committerPaweł Kołodziejski2003-03-30 19:32:12 +0000
commit7ee96df673902a6352c9c819b1ac89cbe776d3eb (patch)
tree450755154c53d8d97cd91a4379add798ab790862 /scumm/string.cpp
parent776cdf2d086f51b75f84041313276c87acf8ce61 (diff)
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fixed description centering in the FT and added hack for redraw descriptions in height while scrolling room
svn-id: r6890
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r--scumm/string.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 201b3a63c9..a5bc387f3d 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -359,9 +359,10 @@ void Scumm::drawDescString(byte *msg) {
_charset->_nextTop = _string[0].ypos;
// Center text
- _charset->_nextLeft -= _charset->getStringWidth(0, buffer) >> 1;
- if (_charset->_nextLeft < 0)
- _charset->_nextLeft = 0;
+ _string[0].xpos -= _charset->getStringWidth(0, buffer) >> 1;
+ if (_string[0].xpos < 0) {
+ _string[0].xpos = 0;
+ }
_talkDelay = 1;
@@ -383,12 +384,12 @@ void Scumm::drawDescString(byte *msg) {
} while (c);
_haveMsg = 1;
- // hack: more 8 pixels at width redraw before and after text
+ // hack: more 8 pixels at width and height while redraw
// for proper description redraw while scrolling room
gdi._mask_left = _charset->_strLeft - 8;
gdi._mask_right = _charset->_strRight + 8;
- gdi._mask_top = _charset->_strTop;
- gdi._mask_bottom = _charset->_strBottom;
+ gdi._mask_top = _charset->_strTop - 8;
+ gdi._mask_bottom = _charset->_strBottom + 8;
}
void Scumm::drawString(int a) {