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author | Travis Howell | 2004-08-31 07:32:53 +0000 |
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committer | Travis Howell | 2004-08-31 07:32:53 +0000 |
commit | 93584bcdc395cc34e3ccde3ce47e5aa3aaec98d3 (patch) | |
tree | 8db4e6c59a5ca554e8036b55347289b9eb3a4d9b /scumm/string.cpp | |
parent | 292846c2f531748d343e33c3cf45dde726ffaf75 (diff) | |
download | scummvm-rg350-93584bcdc395cc34e3ccde3ce47e5aa3aaec98d3.tar.gz scummvm-rg350-93584bcdc395cc34e3ccde3ce47e5aa3aaec98d3.tar.bz2 scummvm-rg350-93584bcdc395cc34e3ccde3ce47e5aa3aaec98d3.zip |
Add HE version 80 to avoid additional game ids
svn-id: r14843
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r-- | scumm/string.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index c9fedee288..0a7f01ee08 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -82,7 +82,7 @@ void ScummEngine::CHARSET_1() { int frme; Actor *a; byte *buffer; - int code = (_gameId == GID_PAJAMA) ? 127 : 64; + int code = (_heversion >= 80) ? 127 : 64; char value[32]; if (!_haveMsg) |