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authorJames Brown2004-01-16 08:34:42 +0000
committerJames Brown2004-01-16 08:34:42 +0000
commit984ce55aa44b89a8d5e9d8faf2b929c0fe1a4a0d (patch)
tree8ac0fcf4e46055012387504be3e475d9e5f00464 /scumm/string.cpp
parentd300c79c1a3aedff8f2acd814076c03470639c19 (diff)
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Just hide a few noisy warnings.
svn-id: r12426
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r--scumm/string.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 12116a02bd..56a67d787b 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -453,7 +453,10 @@ void ScummEngine::drawString(int a) {
// Note #2: If triggered "accidentaly", this code could also
// cause code to be left printed when it shouldn't...
if (_string[a].no_talk_anim == false) {
-warning("Would have set _charset->_blitAlso = true (wanted to print '%c' = %d)", c, c);
+ // Sam and Max seems to blitAlso 32 a lot, which does
+ // nothing anyway. So just hide that one for brevity.
+ if (c != '32')
+ warning("Would have set _charset->_blitAlso = true (wanted to print '%c' = %d)", c, c);
// _charset->_blitAlso = true;
}
}