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| author | Max Horn | 2002-09-22 01:17:53 +0000 |
|---|---|---|
| committer | Max Horn | 2002-09-22 01:17:53 +0000 |
| commit | a681eb029e7fc5b0383d5cdfce2c561e8fa221d2 (patch) | |
| tree | 62c79d406f1fdd730eb8000e25a42ecd557a990d /scumm/string.cpp | |
| parent | 45ce1d111312ec413d6d680092f98a4f49e31556 (diff) | |
| download | scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.tar.gz scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.tar.bz2 scummvm-rg350-a681eb029e7fc5b0383d5cdfce2c561e8fa221d2.zip | |
renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
Diffstat (limited to 'scumm/string.cpp')
| -rw-r--r-- | scumm/string.cpp | 114 |
1 files changed, 57 insertions, 57 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 7bfd834f1d..52747c1ca7 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -167,8 +167,8 @@ void Scumm::unkMessage2() _msgPtrToAdd = buf; tmp = _messagePtr = addMessageToStack(_messagePtr); - if (string[3].color == 0) - string[3].color = 4; + if (_string[3].color == 0) + _string[3].color = 4; warning("unkMessage2(\"%s\")", buf); _messagePtr = tmp; @@ -202,51 +202,51 @@ void Scumm::CHARSET_1() if (_vars[VAR_TALK_ACTOR] != 0xFF) a = derefActorSafe(_vars[VAR_TALK_ACTOR], "CHARSET_1"); - if (a && string[0].overhead != 0) { + if (a && _string[0].overhead != 0) { if (!(_features & GF_AFTER_V6)) { - string[0].xpos = a->x - camera._cur.x + (_realWidth / 2); + _string[0].xpos = a->x - camera._cur.x + (_realWidth / 2); if (_vars[VAR_V5_TALK_STRING_Y] < 0) { s = (a->scaley * (int)_vars[VAR_V5_TALK_STRING_Y]) / 0xFF; - string[0].ypos = ((_vars[VAR_V5_TALK_STRING_Y] - s) >> 1) + s - a->elevation + a->y; + _string[0].ypos = ((_vars[VAR_V5_TALK_STRING_Y] - s) >> 1) + s - a->elevation + a->y; } else { - string[0].ypos = _vars[VAR_V5_TALK_STRING_Y]; + _string[0].ypos = _vars[VAR_V5_TALK_STRING_Y]; } - if (string[0].ypos < 1) - string[0].ypos = 1; + if (_string[0].ypos < 1) + _string[0].ypos = 1; - if (string[0].xpos < 80) - string[0].xpos = 80; - if (string[0].xpos > 240) - string[0].xpos = 240; + if (_string[0].xpos < 80) + _string[0].xpos = 80; + if (_string[0].xpos > 240) + _string[0].xpos = 240; } else { s = a->scaley * a->new_1 / 0xFF; - string[0].ypos = ((a->new_1 - s) >> 1) + s - a->elevation + a->y; - if (string[0].ypos < 1) - string[0].ypos = 1; + _string[0].ypos = ((a->new_1 - s) >> 1) + s - a->elevation + a->y; + if (_string[0].ypos < 1) + _string[0].ypos = 1; - if (string[0].ypos < camera._cur.y - (_realHeight / 2)) - string[0].ypos = camera._cur.y - (_realHeight / 2); + if (_string[0].ypos < camera._cur.y - (_realHeight / 2)) + _string[0].ypos = camera._cur.y - (_realHeight / 2); s = a->scalex * a->new_2 / 0xFF; - string[0].xpos = ((a->new_2 - s) >> 1) + s + a->x - camera._cur.x + (_realWidth / 2); - if (string[0].xpos < 80) - string[0].xpos = 80; - if (string[0].xpos > 240) - string[0].xpos = 240; + _string[0].xpos = ((a->new_2 - s) >> 1) + s + a->x - camera._cur.x + (_realWidth / 2); + if (_string[0].xpos < 80) + _string[0].xpos = 80; + if (_string[0].xpos > 240) + _string[0].xpos = 240; } } - charset._top = string[0].ypos; - charset._left = string[0].xpos; - charset._left2 = string[0].xpos; - charset._curId = string[0].charset; + charset._top = _string[0].ypos; + charset._left = _string[0].xpos; + charset._left2 = _string[0].xpos; + charset._curId = _string[0].charset; if (a && a->charset) charset._curId = a->charset; - charset._center = string[0].center; - charset._right = string[0].right; + charset._center = _string[0].center; + charset._right = _string[0].right; charset._color = _charsetColor; _bkColor = 0; @@ -273,7 +273,7 @@ void Scumm::CHARSET_1() return; } - if (a && !string[0].no_talk_anim) { + if (a && !_string[0].no_talk_anim) { has_anim = true; _useTalkAnims = true; } @@ -282,19 +282,19 @@ void Scumm::CHARSET_1() if (!_keepText) { if (_features & GF_OLD256) { - gdi._mask_left = string[0].xpos; - gdi._mask_top = string[0].ypos; - gdi._mask_bottom = string[0].ypos + 8; + gdi._mask_left = _string[0].xpos; + gdi._mask_top = _string[0].ypos; + gdi._mask_bottom = _string[0].ypos + 8; gdi._mask_right = _realWidth; - if (string[0].ypos <= 16) // If we are cleaning the text line, clean 2 lines. + if (_string[0].ypos <= 16) // If we are cleaning the text line, clean 2 lines. gdi._mask_bottom = 16; } restoreCharsetBg(); - charset._xpos2 = string[0].xpos; - charset._ypos2 = string[0].ypos; + charset._xpos2 = _string[0].xpos; + charset._ypos2 = _string[0].ypos; } - t = charset._right - string[0].xpos - 1; + t = charset._right - _string[0].xpos - 1; if (charset._center) { if (t > charset._xpos2) t = charset._xpos2; @@ -329,7 +329,7 @@ void Scumm::CHARSET_1() charset._xpos2 = 0; continue; } else { - charset._xpos2 = string[0].xpos; + charset._xpos2 = _string[0].xpos; if (charset._center) { charset._xpos2 -= charset.getStringWidth(0, buffer, 0) >> 1; } @@ -459,17 +459,17 @@ void Scumm::description() buffer = charset._buffer; charset._bufPos = 0; - string[0].ypos = camera._cur.y + 88; - string[0].xpos = (_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1); - if (string[0].xpos < 0) - string[0].xpos = 0; - - charset._top = string[0].ypos; - charset._left = string[0].xpos; - charset._left2 = string[0].xpos; + _string[0].ypos = camera._cur.y + 88; + _string[0].xpos = (_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1); + if (_string[0].xpos < 0) + _string[0].xpos = 0; + + charset._top = _string[0].ypos; + charset._left = _string[0].xpos; + charset._left2 = _string[0].xpos; charset._right = _realWidth - 1; - charset._xpos2 = string[0].xpos; - charset._ypos2 = string[0].ypos; + charset._xpos2 = _string[0].xpos; + charset._ypos2 = _string[0].ypos; charset._disableOffsX = charset._unk12 = 1; charset._curId = 3; charset._center = false; @@ -515,12 +515,12 @@ void Scumm::drawString(int a) _msgPtrToAdd = buf; _messagePtr = addMessageToStack(_messagePtr); - charset._left2 = charset._left = string[a].xpos; - charset._top = string[a].ypos; - charset._curId = string[a].charset; - charset._center = string[a].center; - charset._right = string[a].right; - charset._color = string[a].color; + charset._left2 = charset._left = _string[a].xpos; + charset._top = _string[a].ypos; + charset._curId = _string[a].charset; + charset._center = _string[a].center; + charset._right = _string[a].right; + charset._color = _string[a].color; _bkColor = 0; charset._unk12 = 1; charset._disableOffsX = 1; @@ -592,7 +592,7 @@ void Scumm::drawString(int a) color = buf[i] + (buf[i + 1] << 8); i += 2; if (color == 0xFF) - charset._color = string[a].color; + charset._color = _string[a].color; else charset._color = color; break; @@ -600,7 +600,7 @@ void Scumm::drawString(int a) } else { if (a == 1 && (_features & GF_AFTER_V6)) - if (string[a].no_talk_anim == 0) + if (_string[a].no_talk_anim == 0) charset._blitAlso = true; if (_features & GF_OLD256) charset.printCharOld(chr); @@ -786,8 +786,8 @@ void Scumm::initCharset(int charsetno) else if (!getResourceAddress(rtCharset, charsetno)) loadCharset(charsetno); - string[0].t_charset = charsetno; - string[1].t_charset = charsetno; + _string[0].t_charset = charsetno; + _string[1].t_charset = charsetno; for (i = 0; i < 0x10; i++) if (_features & GF_SMALL_HEADER) |
