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author | Max Horn | 2004-03-15 03:09:48 +0000 |
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committer | Max Horn | 2004-03-15 03:09:48 +0000 |
commit | ba5aa37dccbb466f70984c8e7c51fbebf757457a (patch) | |
tree | 3aa3ba50bd863645eafe5e0aa20978f01aff1fe5 /scumm/string.cpp | |
parent | 759c05f936ab9a0317d28343a799d7c6857c3e27 (diff) | |
download | scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.tar.gz scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.tar.bz2 scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.zip |
refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r-- | scumm/string.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 16115a43fe..a184ca8abf 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -46,9 +46,9 @@ void ScummEngine::setStringVars(int slot) { st->charset = st->t_charset; } -void ScummEngine::unkMessage1() { +void ScummEngine::unkMessage1(const byte *msg) { byte buffer[100]; - _messagePtr = addMessageToStack(_messagePtr, buffer, sizeof(buffer)); + _messagePtr = addMessageToStack(msg, buffer, sizeof(buffer)); // if ((_gameId == GID_CMI) && _debugMode) { // In CMI, unkMessage1 is used for printDebug output if ((buffer[0] != 0xFF) && _debugMode) { @@ -71,13 +71,13 @@ void ScummEngine::unkMessage1() { } } -void ScummEngine::unkMessage2() { +void ScummEngine::unkMessage2(const byte *msg) { // Original COMI used different code at this point. // Seemed to use blastText for the messages byte buf[100]; const byte *tmp; - tmp = _messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf)); + tmp = _messagePtr = addMessageToStack(msg, buf, sizeof(buf)); if (_string[3].color == 0) _string[3].color = 4; @@ -339,14 +339,14 @@ void ScummEngine::CHARSET_1() { _charset->_mask = _charset->_str; } -void ScummEngine::drawString(int a) { +void ScummEngine::drawString(int a, const byte *msg) { byte buf[256]; byte *space; int i, c; byte fontHeight = 0; uint color; - _messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf)); + _messagePtr = addMessageToStack(msg, buf, sizeof(buf)); _charset->_top = _string[a].ypos + _screenTop; _charset->_startLeft = _charset->_left = _string[a].xpos; |