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authorTravis Howell2003-08-28 12:21:35 +0000
committerTravis Howell2003-08-28 12:21:35 +0000
commitcf4ae4097fcddb3fdfd0e1f5104312d4f5dc673e (patch)
tree53a56faed7055e49089f493264ecb32b8b81e8b0 /scumm/string.cpp
parent0a7dd227b8296446d743aa9c5b32fb2d0ab72881 (diff)
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Update warnings in mingw makefile.
Add hack to allow nosubtitles in loomcd (Only once game has started) Revert _roomPalette changes for 256 colors games, caused problems in loomcd, I'm not sure the older 256 color needs these changes. svn-id: r9890
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r--scumm/string.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 2697455bf3..5f39617eee 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -16,7 +16,11 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
+<<<<<<< string.cpp
* $Header$
+=======
+ * $Header$
+>>>>>>> 1.153
*
*/
@@ -310,7 +314,10 @@ void Scumm::CHARSET_1() {
if (_version <= 3) {
_charset->printChar(c);
} else {
- if (_noSubtitles && (_haveMsg == 0xFE || _sound->_talkChannelHandle)) {
+ if ((_gameId == GID_LOOM256) && _noSubtitles) {
+ // FIXME Special case for loomcd, since it only uses CD audio.for sound
+ // We need a way to check if CD audio is been used
+ } else if (_noSubtitles && (_haveMsg == 0xFE || _sound->_talkChannelHandle)) {
// Subtitles are turned off, and there is a voice version
// of this message -> don't print it.
} else