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author | Travis Howell | 2004-02-21 02:03:53 +0000 |
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committer | Travis Howell | 2004-02-21 02:03:53 +0000 |
commit | dfe5828d4fc98a880a7f6de61585c21208b945aa (patch) | |
tree | f0ed057f41c87c500d8a03e913b89f1da4db77da /scumm/string.cpp | |
parent | e0b723a54c22806c45170ecca3f3456da14ce690 (diff) | |
download | scummvm-rg350-dfe5828d4fc98a880a7f6de61585c21208b945aa.tar.gz scummvm-rg350-dfe5828d4fc98a880a7f6de61585c21208b945aa.tar.bz2 scummvm-rg350-dfe5828d4fc98a880a7f6de61585c21208b945aa.zip |
Use correct method for subtitle speed.
svn-id: r12949
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r-- | scumm/string.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp index 8bad5d1d7a..e36f612ae8 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -177,15 +177,6 @@ void ScummEngine::CHARSET_1() { _useTalkAnims = true; } - // HACK: Most of the audio sync in Loom is handled by the "MI1 - // timer", but some of it depends on text strings timing out at - // the right moment. - - if (_gameId == GID_LOOM256) { - _defaultTalkDelay = 100; - VAR(VAR_CHARINC) = 5; - } - _talkDelay = _defaultTalkDelay; if (!_keepText) { |