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authorTravis Howell2004-09-05 09:36:51 +0000
committerTravis Howell2004-09-05 09:36:51 +0000
commit6b09826b33a44f0b8c0f802fdcfef437695f86af (patch)
treeb333a424e9e7a837ab1a7765b715dfe996dfa2d0 /scumm/vars.cpp
parent010a781adaa311643dde1674a41f3728b87f0a29 (diff)
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Increase actor.sound to 32 for HE 80+ games.
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903
Diffstat (limited to 'scumm/vars.cpp')
-rw-r--r--scumm/vars.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/scumm/vars.cpp b/scumm/vars.cpp
index 44a7ba9462..476863dad4 100644
--- a/scumm/vars.cpp
+++ b/scumm/vars.cpp
@@ -166,7 +166,10 @@ void ScummEngine_v6::setupScummVars() {
VAR_V6_EMSSPACE = 76;
VAR_RANDOM_NR = 118;
- VAR_V6_SOUNDMODE = 9;
+ if (_heversion >= 70)
+ VAR_NUM_SOUND_CHANNELS = 9;
+ else
+ VAR_V6_SOUNDMODE = 9;
VAR_TIMEDATE_YEAR = 119;
VAR_TIMEDATE_MONTH = 129;
@@ -229,6 +232,7 @@ void ScummEngine_v72he::setupScummVars() {
VAR_SOUNDPARAM = 51;
VAR_MUSIC_TIMER = 52;
+ VAR_NUM_SOUND_CHANNELS = 56;
VAR_MEMORY_PERFORMANCE = 57;
VAR_VIDEO_PERFORMANCE = 58;
VAR_NEW_ROOM = 59;
@@ -249,6 +253,9 @@ void ScummEngine_v72he::setupScummVars() {
VAR_NUM_CHARSETS = 73;
VAR_NUM_GLOBAL_OBJS = 74;
+ if (_heversion >= 80) {
+ VAR_WINDOWS_VERSION = 79;
+ }
}
void ScummEngine_v7::setupScummVars() {