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authorLudvig Strigeus2001-10-23 19:51:50 +0000
committerLudvig Strigeus2001-10-23 19:51:50 +0000
commit9fdc578af0e2311cb1ff5404fce423bfc7958b1c (patch)
tree5d9698ffbd48e56c553a0d6456df5c675612b7ec /scummvm.dsp
parenta8fac8f5abb7bfcd47372bec641258f949204cea (diff)
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recompile not needed when switching games
debugger skeleton implemented svn-id: r3442
Diffstat (limited to 'scummvm.dsp')
-rw-r--r--scummvm.dsp11
1 files changed, 10 insertions, 1 deletions
diff --git a/scummvm.dsp b/scummvm.dsp
index 1a8ed466f2..60d7f79525 100644
--- a/scummvm.dsp
+++ b/scummvm.dsp
@@ -66,7 +66,8 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "CHECK_HEAP" /D "DUMP_SCRIPTS" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "CHECK_HEAP" /Yu"stdafx.h" /FD /GZ /c
+# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x41d /d "_DEBUG"
# ADD RSC /l 0x41d /d "_DEBUG"
BSC32=bscmake.exe
@@ -99,6 +100,10 @@ SOURCE=.\costume.cpp
# End Source File
# Begin Source File
+SOURCE=.\debug.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\gfx.cpp
# End Source File
# Begin Source File
@@ -131,6 +136,10 @@ SOURCE=.\scummvm.cpp
# End Source File
# Begin Source File
+SOURCE=.\sdl.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\sound.cpp
# End Source File
# Begin Source File