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author | Torbjörn Andersson | 2003-12-09 08:09:18 +0000 |
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committer | Torbjörn Andersson | 2003-12-09 08:09:18 +0000 |
commit | 7d8839ab527987478c41891617b54e226ff6f1d7 (patch) | |
tree | c949d6ef45e0918204a386558f078fc41444cbde /scummvm.ico | |
parent | c8fb34d02117297e075acc99af779bf224c6956c (diff) | |
download | scummvm-rg350-7d8839ab527987478c41891617b54e226ff6f1d7.tar.gz scummvm-rg350-7d8839ab527987478c41891617b54e226ff6f1d7.tar.bz2 scummvm-rg350-7d8839ab527987478c41891617b54e226ff6f1d7.zip |
I've played through the whole game, and I've scanned through the cluster
files with a primitive and incomplete tool to present resource information.
(It may evolve into something useful and/or presentable later. Much later.)
I've found no evidence whatsoever that the mysterious blend & 0x02 case is
ever used. Since the code makes no sense to me, I've removed it.
svn-id: r11538
Diffstat (limited to 'scummvm.ico')
0 files changed, 0 insertions, 0 deletions