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author | Max Horn | 2002-12-23 00:23:36 +0000 |
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committer | Max Horn | 2002-12-23 00:23:36 +0000 |
commit | 58f2ee45cdcdf9b9f644dc9a9119ec0b80aac8a8 (patch) | |
tree | a6aa76512abc7198721be5edc2bc6e2ac55be306 /scummvm.proj | |
parent | 11a48a2b01db68a81bc5c0a1c15098c3cf4dc7c6 (diff) | |
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word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Hence we adjust fetchScriptWord - this way we can reuse all sorts of code (and no, this is not really a hack - word size by tradition is something which varies depending on the architecture, so it is even consistent)
svn-id: r6064
Diffstat (limited to 'scummvm.proj')
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