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authorMax Horn2002-05-10 15:33:02 +0000
committerMax Horn2002-05-10 15:33:02 +0000
commitdb07e6f73a5ab0ebce3f211df8474ba7a1687a53 (patch)
tree515f844ae08ff04f66b0e014aa3db8a328c40dc1 /sdl.cpp
parent8dbcdc661f574fe85412f4081574a1ed075410fc (diff)
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once more palatte fix for 'simple scalers'
svn-id: r4261
Diffstat (limited to 'sdl.cpp')
-rw-r--r--sdl.cpp160
1 files changed, 87 insertions, 73 deletions
diff --git a/sdl.cpp b/sdl.cpp
index c0dd5cceab..eb501ff7ea 100644
--- a/sdl.cpp
+++ b/sdl.cpp
@@ -536,10 +536,17 @@ void OSystem_SDL::add_dirty_rgn_auto(const byte *buf) {
}
void OSystem_SDL::update_screen() {
+
+ if (sdl_hwscreen == NULL)
+ return; // Can this really happen?
+
/* First make sure the mouse is drawn, if it should be drawn. */
draw_mouse();
- // Palette update in case we are NOT in "real" 8 bit color mode
+ /* Palette update in case we are NOT in "real" 8 bit color mode.
+ * Must take place before updating the screen, since the palette must
+ * be set up for conversion from 8bit to 16bit.
+ */
if (((_mode_flags & DF_REAL_8BIT) == 0) && _palette_changed_last != 0) {
SDL_SetColors(sdl_screen, _cur_pal + _palette_changed_first,
_palette_changed_first,
@@ -550,8 +557,9 @@ void OSystem_SDL::update_screen() {
force_full = true;
}
+
+ /* If the shake position changed, fill the dirty area with blackness */
if (_current_shake_pos != _new_shake_pos) {
- /* Fill the dirty area with blackness or the scumm image */
SDL_Rect blackrect = {0, 0, SCREEN_WIDTH*scaling, _new_shake_pos*scaling};
SDL_FillRect(sdl_hwscreen, &blackrect, 0);
@@ -570,83 +578,87 @@ void OSystem_SDL::update_screen() {
dirty_rect_list[0].h = SCREEN_HEIGHT;
}
- if (num_dirty_rects == 0 || sdl_hwscreen == NULL)
- return;
-
- SDL_Rect *r;
- uint32 srcPitch, dstPitch;
- SDL_Rect *last_rect = dirty_rect_list + num_dirty_rects;
-
-
- /* Convert appropriate parts of the image into 16bpp */
- if ((_mode_flags & DF_REAL_8BIT) == 0) {
- SDL_Rect dst;
- for(r=dirty_rect_list; r!=last_rect; ++r) {
- dst = *r;
- dst.x++;
- dst.y++;
- if (SDL_BlitSurface(sdl_screen, r, sdl_tmpscreen, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
- }
- }
-
- SDL_LockSurface(sdl_tmpscreen);
- SDL_LockSurface(sdl_hwscreen);
-
- srcPitch = sdl_tmpscreen->pitch;
- dstPitch = sdl_hwscreen->pitch;
-
- if ((_mode_flags & DF_REAL_8BIT) == 0) {
- for(r=dirty_rect_list; r!=last_rect; ++r) {
- register int dst_y = r->y + _current_shake_pos;
- register int dst_h = 0;
- if (dst_y < SCREEN_HEIGHT) {
- dst_h = r->h;
- if (dst_h > SCREEN_HEIGHT - dst_y)
- dst_h = SCREEN_HEIGHT - dst_y;
-
- r->x <<= 1;
- dst_y <<= 1;
-
- _sai_func((byte*)sdl_tmpscreen->pixels + (r->x+2) + (r->y+1)*srcPitch, srcPitch, NULL,
- (byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
+ /* Only draw anything if necessary */
+ if (num_dirty_rects > 0) {
+
+ SDL_Rect *r;
+ uint32 srcPitch, dstPitch;
+ SDL_Rect *last_rect = dirty_rect_list + num_dirty_rects;
+
+ /* Convert appropriate parts of the image into 16bpp */
+ if ((_mode_flags & DF_REAL_8BIT) == 0) {
+ SDL_Rect dst;
+ for(r=dirty_rect_list; r!=last_rect; ++r) {
+ dst = *r;
+ dst.x++;
+ dst.y++;
+ if (SDL_BlitSurface(sdl_screen, r, sdl_tmpscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
}
-
- r->y = dst_y;
- r->w <<= 1;
- r->h = dst_h << 1;
}
- } else {
- for(r=dirty_rect_list; r!=last_rect; ++r) {
- register int dst_y = r->y + _current_shake_pos;
- register int dst_h = 0;
- if (dst_y < SCREEN_HEIGHT) {
- dst_h = r->h;
- if (dst_h > SCREEN_HEIGHT - dst_y)
- dst_h = SCREEN_HEIGHT - dst_y;
+
+ SDL_LockSurface(sdl_tmpscreen);
+ SDL_LockSurface(sdl_hwscreen);
+
+ srcPitch = sdl_tmpscreen->pitch;
+ dstPitch = sdl_hwscreen->pitch;
+
+ if ((_mode_flags & DF_REAL_8BIT) == 0) {
+ for(r=dirty_rect_list; r!=last_rect; ++r) {
+ register int dst_y = r->y + _current_shake_pos;
+ register int dst_h = 0;
+ if (dst_y < SCREEN_HEIGHT) {
+ dst_h = r->h;
+ if (dst_h > SCREEN_HEIGHT - dst_y)
+ dst_h = SCREEN_HEIGHT - dst_y;
+
+ r->x <<= 1;
+ dst_y <<= 1;
+
+ _sai_func((byte*)sdl_tmpscreen->pixels + (r->x+2) + (r->y+1)*srcPitch, srcPitch, NULL,
+ (byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
+ }
- dst_y *= scaling;
+ r->y = dst_y;
+ r->w <<= 1;
+ r->h = dst_h << 1;
+ }
+ } else {
+ for(r=dirty_rect_list; r!=last_rect; ++r) {
+ register int dst_y = r->y + _current_shake_pos;
+ register int dst_h = 0;
+ if (dst_y < SCREEN_HEIGHT) {
+ dst_h = r->h;
+ if (dst_h > SCREEN_HEIGHT - dst_y)
+ dst_h = SCREEN_HEIGHT - dst_y;
+
+ dst_y *= scaling;
+
+ _sai_func((byte*)sdl_tmpscreen->pixels + r->x + r->y*srcPitch, srcPitch, NULL,
+ (byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
+ }
- _sai_func((byte*)sdl_tmpscreen->pixels + r->x + r->y*srcPitch, srcPitch, NULL,
- (byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
+ r->x *= scaling;
+ r->y = dst_y;
+ r->w *= scaling;
+ r->h = dst_h * scaling;
}
-
- r->x *= scaling;
- r->y = dst_y;
- r->w *= scaling;
- r->h = dst_h * scaling;
}
- }
-
- if (force_full) {
- dirty_rect_list[0].y = 0;
- dirty_rect_list[0].h = SCREEN_HEIGHT * scaling;
+
+ if (force_full) {
+ dirty_rect_list[0].y = 0;
+ dirty_rect_list[0].h = SCREEN_HEIGHT * scaling;
+ }
+
+ SDL_UnlockSurface(sdl_tmpscreen);
+ SDL_UnlockSurface(sdl_hwscreen);
}
- SDL_UnlockSurface(sdl_tmpscreen);
- SDL_UnlockSurface(sdl_hwscreen);
-
- // Palette update in case we are in "real" 8 bit color mode
+ /* Palette update in case we are in "real" 8 bit color mode.
+ * Must take place after the screen data was updated, since with
+ * "real" 8bit mode, palatte changes may be visible immediatly,
+ * and we want to avoid any ugly effects.
+ */
if (_mode_flags & DF_REAL_8BIT && _palette_changed_last != 0) {
SDL_SetColors(sdl_hwscreen, _cur_pal + _palette_changed_first,
_palette_changed_first,
@@ -655,8 +667,10 @@ void OSystem_SDL::update_screen() {
_palette_changed_last = 0;
}
- // Finally, blit all our changes to the screen
- SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list);
+ if (num_dirty_rects > 0) {
+ /* Finally, blit all our changes to the screen */
+ SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list);
+ }
num_dirty_rects = 0;
force_full = false;