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author | Lionel Ulmer | 2002-04-29 16:01:31 +0000 |
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committer | Lionel Ulmer | 2002-04-29 16:01:31 +0000 |
commit | ff9fa95f63fa20737cf0f5c3c238e626ddfbee57 (patch) | |
tree | 52f906b225259b8a24f2998ed38dac9d879f2903 /sdl.cpp | |
parent | 097d1e520e05c85c50f598cce9244a58f53fd105 (diff) | |
download | scummvm-rg350-ff9fa95f63fa20737cf0f5c3c238e626ddfbee57.tar.gz scummvm-rg350-ff9fa95f63fa20737cf0f5c3c238e626ddfbee57.tar.bz2 scummvm-rg350-ff9fa95f63fa20737cf0f5c3c238e626ddfbee57.zip |
Added Jeremy's nice icon to the SDL port of ScummVM using a custom
hacky XPM loader :-)
svn-id: r4137
Diffstat (limited to 'sdl.cpp')
-rw-r--r-- | sdl.cpp | 46 |
1 files changed, 46 insertions, 0 deletions
@@ -26,6 +26,8 @@ #include "SDL_thread.h" #include "gameDetector.h" +#include "scummvm.xpm" + #include <SDL.h> #define MAX(a,b) (((a)<(b)) ? (b) : (a)) @@ -180,6 +182,8 @@ private: void get_320x200_image(byte *buf); static uint32 autosave(uint32); + + void setup_icon(); }; int Init_2xSaI (uint32 BitFormat); @@ -217,6 +221,9 @@ OSystem *OSystem_SDL::create(int gfx_mode, bool full_screen) { SDL_ShowCursor(SDL_DISABLE); SDL_SetTimer(5 * 60 * 1000, (SDL_TimerCallback) autosave); + /* Setup the icon */ + syst->setup_icon(); + /* Clean up on exit */ atexit(atexit_proc); @@ -1187,6 +1194,45 @@ void OSystem_SDL::update_cdrom() { } } +void OSystem_SDL::setup_icon() { + int w, h, ncols, nbytes, i; + unsigned int rgba[256], icon[32 * 32]; + + sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes); + if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) { + warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes); + return; + } + for (i = 0; i < ncols; i++) { + unsigned char code; + char color[32]; + unsigned int col; + sscanf(scummvm_icon[1 + i], "%c c %s", &code, color); + if (!strcmp(color, "None")) + col = 0x00000000; + else if (!strcmp(color, "black")) + col = 0xFF000000; + else if (color[0] == '#') { + sscanf(color + 1, "%06x", &col); + col |= 0xFF000000; + } else { + warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]); + return; + } + + rgba[code] = col; + } + for (h = 0; h < 32; h++) { + char *line = scummvm_icon[1 + ncols + h]; + for (w = 0; w < 32; w++) { + icon[w + 32 * h] = rgba[line[w]]; + } + } + + SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000); + SDL_WM_SetIcon(sdl_surf, NULL); +} + #ifdef USE_NULL_DRIVER /* NULL video driver */ |