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author | Max Horn | 2004-06-27 22:14:35 +0000 |
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committer | Max Horn | 2004-06-27 22:14:35 +0000 |
commit | b8ad54b3af1de97bf986e7e4d4da97f02ece3273 (patch) | |
tree | 59bb3fbadaa8857a75010692593bef3a866d49cb /simon/items.cpp | |
parent | a461c7550e2260601a63cd113a31254f2fd3ef50 (diff) | |
download | scummvm-rg350-b8ad54b3af1de97bf986e7e4d4da97f02ece3273.tar.gz scummvm-rg350-b8ad54b3af1de97bf986e7e4d4da97f02ece3273.tar.bz2 scummvm-rg350-b8ad54b3af1de97bf986e7e4d4da97f02ece3273.zip |
Reversed param order of File::open() -- this allowed me to get rid of a few more getGameDataPath() calls
svn-id: r14090
Diffstat (limited to 'simon/items.cpp')
-rw-r--r-- | simon/items.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/simon/items.cpp b/simon/items.cpp index d945f6ba76..5e67881576 100644 --- a/simon/items.cpp +++ b/simon/items.cpp @@ -1025,9 +1025,9 @@ int SimonEngine::runScript() { if (_game == GAME_SIMON1CD32) { char buf[10]; sprintf(buf, "%d%s", _sound_file_id, "Effects"); - _sound->readSfxFile(buf, _gameDataPath); + _sound->readSfxFile(buf); sprintf(buf, "%d%s", _sound_file_id, "simon"); - _sound->readVoiceFile(buf, _gameDataPath); + _sound->readVoiceFile(buf); } } |