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authorMax Horn2005-05-10 22:56:25 +0000
committerMax Horn2005-05-10 22:56:25 +0000
commitb75c969e666b9f262a05e0d1e54d56f7d3e45441 (patch)
treee4868d14ac249a63e01f905472ec9be69f04a028 /simon/res.cpp
parent55c37c18ceed916eb3744666d3d10783b0cf8783 (diff)
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Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
Diffstat (limited to 'simon/res.cpp')
-rw-r--r--simon/res.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/simon/res.cpp b/simon/res.cpp
index 0174a8ba17..c7a6a76127 100644
--- a/simon/res.cpp
+++ b/simon/res.cpp
@@ -97,7 +97,7 @@ static const char *const opcode_arg_table_simon2dos[256] = {
};
void SimonEngine::loadGamePcFile(const char *filename) {
- File in;
+ Common::File in;
int num_inited_objects;
int i, file_size;
@@ -164,7 +164,7 @@ void SimonEngine::loadGamePcFile(const char *filename) {
in.close();
}
-void SimonEngine::readGamePcText(File *in) {
+void SimonEngine::readGamePcText(Common::File *in) {
uint text_size;
byte *text_mem;
@@ -178,7 +178,7 @@ void SimonEngine::readGamePcText(File *in) {
setupStringTable(text_mem, _stringTabNum);
}
-void SimonEngine::readItemFromGamePc(File *in, Item *item) {
+void SimonEngine::readItemFromGamePc(Common::File *in, Item *item) {
uint32 type;
item->unk2 = in->readUint16BE();
@@ -199,7 +199,7 @@ void SimonEngine::readItemFromGamePc(File *in, Item *item) {
}
}
-void SimonEngine::readItemChildren(File *in, Item *item, uint type) {
+void SimonEngine::readItemChildren(Common::File *in, Item *item, uint type) {
if (type == 1) {
uint fr1 = in->readUint16BE();
uint fr2 = in->readUint16BE();
@@ -246,14 +246,14 @@ void SimonEngine::readItemChildren(File *in, Item *item, uint type) {
}
}
-uint fileReadItemID(File *in) {
+uint fileReadItemID(Common::File *in) {
uint32 val = in->readUint32BE();
if (val == 0xFFFFFFFF)
return 0;
return val + 2;
}
-byte *SimonEngine::readSingleOpcode(File *in, byte *ptr) {
+byte *SimonEngine::readSingleOpcode(Common::File *in, byte *ptr) {
int i, l;
const char *string_ptr;
uint val;