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authorMax Horn2005-01-10 22:06:49 +0000
committerMax Horn2005-01-10 22:06:49 +0000
commitcffd917165a14e981d61342458a9d054d3c14705 (patch)
tree3aa6658993fa842477a7ab10b2a21dbf7625a531 /simon/saveload.cpp
parente79458130835528ddf693fba868243cbbfb4ee9a (diff)
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
Diffstat (limited to 'simon/saveload.cpp')
-rw-r--r--simon/saveload.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/simon/saveload.cpp b/simon/saveload.cpp
index 7e95694822..4e68368a10 100644
--- a/simon/saveload.cpp
+++ b/simon/saveload.cpp
@@ -34,6 +34,9 @@
#include "simon/simon.h"
#include "simon/intern.h"
+#include "common/savefile.h"
+#include "common/system.h"
+
namespace Simon {
void SimonEngine::o_save_game() {