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| author | Max Horn | 2003-05-21 17:49:33 +0000 |
|---|---|---|
| committer | Max Horn | 2003-05-21 17:49:33 +0000 |
| commit | 11d29b71ab4400e6e732ba7cd49a343150360eaf (patch) | |
| tree | 79116a1533e76a44eb5b274f60afd454e9880741 /simon/simon.cpp | |
| parent | c24df81f782a4d9c5651df3e2fe4bd302e1e4d5b (diff) | |
| download | scummvm-rg350-11d29b71ab4400e6e732ba7cd49a343150360eaf.tar.gz scummvm-rg350-11d29b71ab4400e6e732ba7cd49a343150360eaf.tar.bz2 scummvm-rg350-11d29b71ab4400e6e732ba7cd49a343150360eaf.zip | |
pedantic warning fixes
svn-id: r7794
Diffstat (limited to 'simon/simon.cpp')
| -rw-r--r-- | simon/simon.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index d120d7e6d8..347a973f8e 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -1731,7 +1731,7 @@ void SimonState::f10_key() { x_ = (ha->width >> 1) - 4 + ha->x - (_x_scroll << 3); - if (x_ < 0 || x_ >= 0x137) + if (x_ >= 0x137) continue; dst = dx_lock_attached(); @@ -2042,7 +2042,7 @@ void SimonState::o_print_str() { if (speech_id != 0 && !_subtitles) { talk_with_speech(speech_id, num_1); } else if (string_ptr != NULL) { - talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c); + talk_with_text(num_1, num_2, (const char *)string_ptr, tv->a, tv->b, tv->c); } break; @@ -2050,7 +2050,7 @@ void SimonState::o_print_str() { case GAME_SIMON1DOS: case GAME_SIMON1AMIGA: case GAME_SIMON2DOS: - talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c); + talk_with_text(num_1, num_2, (const char *)string_ptr, tv->a, tv->b, tv->c); break; case GAME_SIMON2TALKIE: @@ -2065,7 +2065,7 @@ void SimonState::o_print_str() { if (speech_id == 0) o_kill_thread_simon2(2, num_1 + 2); - talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c); + talk_with_text(num_1, num_2, (const char *)string_ptr, tv->a, tv->b, tv->c); break; } } @@ -5076,7 +5076,7 @@ void SimonState::delay(uint amount) { } while (cur < start + amount); } -bool SimonState::save_game(uint slot, const char *caption) { +bool SimonState::save_game(uint slot, char *caption) { File f; uint item_index, num_item, i, j; TimeEvent *te; @@ -5093,7 +5093,7 @@ bool SimonState::save_game(uint slot, const char *caption) { return false; } - f.write((char*)caption, 0x12); + f.write(caption, 0x12); f.writeUint32BE(_itemarray_inited - 1); f.writeUint32BE(0xFFFFFFFF); |
