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authorMax Horn2002-11-13 13:42:16 +0000
committerMax Horn2002-11-13 13:42:16 +0000
commit248b9d974fdd2a1c14a369711eb9167ad5467f1d (patch)
treef3317dd527e0c6292ada7cdc2d1d27f6d56d5144 /simon/simon.cpp
parentde554e2f9d9a389eb30e6ff1953e017a2817935f (diff)
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cleanup
svn-id: r5530
Diffstat (limited to 'simon/simon.cpp')
-rw-r--r--simon/simon.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 6c333ca4d5..dc8f2dc176 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -4674,11 +4674,15 @@ bool SimonState::load_game(uint slot)
void SimonState::initSound()
{
+ uint i;
/* only read voice file in windows game */
if (_game & GAME_TALKIE) {
const char *s;
const char *e;
+ //
+ // Load voice file
+ //
_voice_offsets = NULL;
_voice_file = new File();
_voice_type = FORMAT_NONE;
@@ -4725,6 +4729,10 @@ void SimonState::initSound()
if (_voice_file->read(_voice_offsets, gss->NUM_VOICE_RESOURCES * sizeof(uint32)) != gss->NUM_VOICE_RESOURCES * sizeof(uint32))
error("Cannot read voice offsets");
+#ifdef SCUMM_BIG_ENDIAN
+ for (i = 0; i < gss->NUM_VOICE_RESOURCES; i++)
+ _voice_offsets[i] = FROM_LE_32(_voice_offsets[i]);
+#endif
#ifdef USE_MAD
if (_voice_type == FORMAT_MP3) {
uint8 buf[2048];
@@ -4740,6 +4748,9 @@ void SimonState::initSound()
#endif
}
+ //
+ // Load effects
+ //
_effects_offsets = NULL;
_effects_file = new File();
_effects_type = FORMAT_VOC;
@@ -4772,6 +4783,10 @@ void SimonState::initSound()
if (_effects_file->read(_effects_offsets, gss->NUM_EFFECTS_RESOURCES * sizeof(uint32)) != gss->NUM_EFFECTS_RESOURCES * sizeof(uint32))
error("Cannot read effects offsets");
+#ifdef SCUMM_BIG_ENDIAN
+ for (i = 0; i < gss->NUM_EFFECTS_RESOURCES; i++)
+ _effects_offsets[i] = FROM_LE_32(_effects_offsets[i]);
+#endif
#ifdef USE_MAD
if (_effects_type == FORMAT_MP3) {
uint8 buf[2048];
@@ -4789,18 +4804,6 @@ void SimonState::initSound()
_effects_type = FORMAT_NONE;
}
-#if defined(SCUMM_BIG_ENDIAN)
- uint r;
- if (_voice_offsets) {
- for (r = 0; r < gss->NUM_VOICE_RESOURCES; r++)
- _voice_offsets[r] = FROM_LE_32(_voice_offsets[r]);
- }
-
- if (_effects_offsets) {
- for (r = 0; r < gss->NUM_EFFECTS_RESOURCES; r++)
- _effects_offsets[r] = FROM_LE_32(_effects_offsets[r]);
- }
-#endif
}
}