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authorJamieson Christian2003-05-19 00:38:35 +0000
committerJamieson Christian2003-05-19 00:38:35 +0000
commitb66f4416cb1f8b177ecc01fadb673564d5b6a473 (patch)
tree908dd686ccc48b19e5b237e741b42350b502276c /simon/simon.cpp
parentcf500b2450186ef3c9f34d651ca9ba5c0bb4c880 (diff)
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playMusic streamlining, comments cleanup
svn-id: r7661
Diffstat (limited to 'simon/simon.cpp')
-rw-r--r--simon/simon.cpp370
1 files changed, 182 insertions, 188 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index b2f29de705..fd38d4a658 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -37,7 +37,7 @@ extern bool draw_keyboard;
#endif
static const VersionSettings simon_settings[] = {
- /* Simon the Sorcerer 1 & 2 (not SCUMM games) */
+ // Simon the Sorcerer 1 & 2 (not SCUMM games)
{"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST, 99, 99, 99, GAME_SIMON1DOS, "GAMEPC"},
// {"simon1amiga", "Simon the Sorcerer 1 for Amiga", GID_SIMON_FIRST, 99, 99, 99, GAME_SIMON1AMIGA, "gameamiga"},
{"simon2dos", "Simon the Sorcerer 2 for DOS", GID_SIMON_FIRST, 99, 99, 99, GAME_SIMON2DOS, "GAME32"},
@@ -57,111 +57,111 @@ const VersionSettings *Engine_SIMON_targetList() {
}
static const GameSpecificSettings simon1_settings = {
- 1, /* VGA_DELAY_BASE */
- 1576 / 4, /* TABLE_INDEX_BASE */
- 1460 / 4, /* TEXT_INDEX_BASE */
- 64, /* NUM_VIDEO_OP_CODES */
- 1000000, /* VGA_MEM_SIZE */
- 50000, /* TABLES_MEM_SIZE */
- 1316 / 4, /* MUSIC_INDEX_BASE */
- 0, /* SOUND_INDEX_BASE */
- "SIMON.GME", /* gme_filename */
- "SIMON.WAV", /* wav_filename */
- "SIMON.VOC", /* voc_filename */
- "SIMON.MP3", /* mp3_filename */
- "EFFECTS.VOC", /* voc_effects_filename */
- "EFFECTS.MP3", /* mp3_effects_filename */
- "GAMEPC", /* gamepc_filename */
+ 1, // VGA_DELAY_BASE
+ 1576 / 4, // TABLE_INDEX_BASE
+ 1460 / 4, // TEXT_INDEX_BASE
+ 64, // NUM_VIDEO_OP_CODES
+ 1000000, // VGA_MEM_SIZE
+ 50000, // TABLES_MEM_SIZE
+ 1316 / 4, // MUSIC_INDEX_BASE
+ 0, // SOUND_INDEX_BASE
+ "SIMON.GME", // gme_filename
+ "SIMON.WAV", // wav_filename
+ "SIMON.VOC", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "EFFECTS.VOC", // voc_effects_filename
+ "EFFECTS.MP3", // mp3_effects_filename
+ "GAMEPC", // gamepc_filename
};
static const GameSpecificSettings simon1amiga_settings = {
- 1, /* VGA_DELAY_BASE */
- 1576 / 4, /* TABLE_INDEX_BASE */
- 1460 / 4, /* TEXT_INDEX_BASE */
- 64, /* NUM_VIDEO_OP_CODES */
- 1000000, /* VGA_MEM_SIZE */
- 50000, /* TABLES_MEM_SIZE */
- 1316 / 4, /* MUSIC_INDEX_BASE */
- 0, /* SOUND_INDEX_BASE */
- "", /* gme_filename */
- "", /* wav_filename */
- "", /* voc_filename */
- "SIMON.MP3", /* mp3_filename */
- "", /* voc_effects_filename */
- "", /* mp3_effects_filename */
- "gameamiga", /* gamepc_filename */
+ 1, // VGA_DELAY_BASE
+ 1576 / 4, // TABLE_INDEX_BASE
+ 1460 / 4, // TEXT_INDEX_BASE
+ 64, // NUM_VIDEO_OP_CODES
+ 1000000, // VGA_MEM_SIZE
+ 50000, // TABLES_MEM_SIZE
+ 1316 / 4, // MUSIC_INDEX_BASE
+ 0, // SOUND_INDEX_BASE
+ "", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "SIMON.MP3", // mp3_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "gameamiga", // gamepc_filename
};
static const GameSpecificSettings simon1demo_settings = {
- 1, /* VGA_DELAY_BASE */
- 1576 / 4, /* TABLE_INDEX_BASE */
- 1460 / 4, /* TEXT_INDEX_BASE */
- 64, /* NUM_VIDEO_OP_CODES */
- 1000000, /* VGA_MEM_SIZE */
- 50000, /* TABLES_MEM_SIZE */
- 1316 / 4, /* MUSIC_INDEX_BASE */
- 0, /* SOUND_INDEX_BASE */
- "", /* gme_filename */
- "", /* wav_filename */
- "", /* voc_filename */
- "", /* mp3_filename */
- "", /* voc_effects_filename */
- "", /* mp3_effects_filename */
- "GDEMO", /* gamepc_filename */
+ 1, // VGA_DELAY_BASE
+ 1576 / 4, // TABLE_INDEX_BASE
+ 1460 / 4, // TEXT_INDEX_BASE
+ 64, // NUM_VIDEO_OP_CODES
+ 1000000, // VGA_MEM_SIZE
+ 50000, // TABLES_MEM_SIZE
+ 1316 / 4, // MUSIC_INDEX_BASE
+ 0, // SOUND_INDEX_BASE
+ "", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "", // mp3_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "GDEMO", // gamepc_filename
};
static const GameSpecificSettings simon2win_settings = {
- 5, /* VGA_DELAY_BASE */
- 1580 / 4, /* TABLE_INDEX_BASE */
- 1500 / 4, /* TEXT_INDEX_BASE */
- 75, /* NUM_VIDEO_OP_CODES */
- 2000000, /* VGA_MEM_SIZE */
- 100000, /* TABLES_MEM_SIZE */
- 1128 / 4, /* MUSIC_INDEX_BASE */
- 1660 / 4, /* SOUND_INDEX_BASE */
- "SIMON2.GME", /* gme_filename */
- "SIMON2.WAV", /* wav_filename */
- "SIMON2.VOC", /* voc_filename */
- "SIMON2.MP3", /* mp3_filename */
- "", /* voc_effects_filename */
- "", /* mp3_effects_filename */
- "GSPTR30", /* gamepc_filename */
+ 5, // VGA_DELAY_BASE
+ 1580 / 4, // TABLE_INDEX_BASE
+ 1500 / 4, // TEXT_INDEX_BASE
+ 75, // NUM_VIDEO_OP_CODES
+ 2000000, // VGA_MEM_SIZE
+ 100000, // TABLES_MEM_SIZE
+ 1128 / 4, // MUSIC_INDEX_BASE
+ 1660 / 4, // SOUND_INDEX_BASE
+ "SIMON2.GME", // gme_filename
+ "SIMON2.WAV", // wav_filename
+ "SIMON2.VOC", // voc_filename
+ "SIMON2.MP3", // mp3_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "GSPTR30", // gamepc_filename
};
static const GameSpecificSettings simon2mac_settings = {
- 5, /* VGA_DELAY_BASE */
- 1580 / 4, /* TABLE_INDEX_BASE */
- 1500 / 4, /* TEXT_INDEX_BASE */
- 75, /* NUM_VIDEO_OP_CODES */
- 2000000, /* VGA_MEM_SIZE */
- 100000, /* TABLES_MEM_SIZE */
- 1128 / 4, /* MUSIC_INDEX_BASE */
- 1660 / 4, /* SOUND_INDEX_BASE */
- "Simon2.gme", /* gme_filename */
- "", /* wav_filename */
- "", /* voc_filename */
- "SIMON2.MP3", /* mp3_filename */
- "", /* voc_effects_filename */
- "", /* mp3_effects_filename */
- "gsptr30", /* gamepc_filename */
+ 5, // VGA_DELAY_BASE
+ 1580 / 4, // TABLE_INDEX_BASE
+ 1500 / 4, // TEXT_INDEX_BASE
+ 75, // NUM_VIDEO_OP_CODES
+ 2000000, // VGA_MEM_SIZE
+ 100000, // TABLES_MEM_SIZE
+ 1128 / 4, // MUSIC_INDEX_BASE
+ 1660 / 4, // SOUND_INDEX_BASE
+ "Simon2.gme", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "SIMON2.MP3", // mp3_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "gsptr30", // gamepc_filename
};
static const GameSpecificSettings simon2dos_settings = {
- 5, /* VGA_DELAY_BASE */
- 1580 / 4, /* TABLE_INDEX_BASE */
- 1500 / 4, /* TEXT_INDEX_BASE */
- 75, /* NUM_VIDEO_OP_CODES */
- 2000000, /* VGA_MEM_SIZE */
- 100000, /* TABLES_MEM_SIZE */
- 1128 / 4, /* MUSIC_INDEX_BASE */
- 1660 / 4, /* SOUND_INDEX_BASE */
- "SIMON2.GME", /* gme_filename */
- "", /* wav_filename */
- "", /* voc_filename */
- "", /* mp3_filename */
- "", /* voc_effects_filename */
- "", /* mp3_effects_filename */
- "GAME32", /* gamepc_filename */
+ 5, // VGA_DELAY_BASE
+ 1580 / 4, // TABLE_INDEX_BASE
+ 1500 / 4, // TEXT_INDEX_BASE
+ 75, // NUM_VIDEO_OP_CODES
+ 2000000, // VGA_MEM_SIZE
+ 100000, // TABLES_MEM_SIZE
+ 1128 / 4, // MUSIC_INDEX_BASE
+ 1660 / 4, // SOUND_INDEX_BASE
+ "SIMON2.GME", // gme_filename
+ "", // wav_filename
+ "", // voc_filename
+ "", // mp3_filename
+ "", // voc_effects_filename
+ "", // mp3_effects_filename
+ "GAME32", // gamepc_filename
};
@@ -179,7 +179,7 @@ SimonState::SimonState(GameDetector *detector, OSystem *syst)
_fcs_list = new FillOrCopyStruct[16];
- /* Setup midi driver */
+ // Setup midi driver
if (!driver)
driver = MidiDriver_ADLIB_create();
midi.set_driver(driver);
@@ -189,7 +189,7 @@ SimonState::SimonState(GameDetector *detector, OSystem *syst)
_game = (byte)detector->_features;
- /* Setup mixer */
+ // Setup mixer
if (!_mixer->bindToSystem(syst))
warning("Sound initialization failed. "
"Features of the game that depend on sound synchronization will most likely break");
@@ -281,7 +281,7 @@ int SimonState::allocGamePcVars(File *in) {
item_array_inited = in->readUint32BE();
stringtable_num = in->readUint32BE();
- item_array_inited += 2; /* first two items are predefined */
+ item_array_inited += 2; // first two items are predefined
item_array_size += 2;
if (version != 0x80)
@@ -298,7 +298,7 @@ int SimonState::allocGamePcVars(File *in) {
_itemarray_ptr[i] = (Item *)allocateItem(sizeof(Item));
}
- /* The rest is cleared automatically by calloc */
+ // The rest is cleared automatically by calloc
allocateStringTable(stringtable_num + 10);
_stringtab_num = stringtable_num;
@@ -400,7 +400,7 @@ SubroutineLine *SimonState::createSubroutineLine(Subroutine *sub, int where) {
else
sl = (SubroutineLine *)allocateTable(SUBROUTINE_LINE_SMALL_SIZE);
- /* where is what offset to insert the line at, locate the proper beginning line */
+ // where is what offset to insert the line at, locate the proper beginning line
if (sub->first != 0) {
cur_sl = (SubroutineLine *)((byte *)sub + sub->first);
while (where) {
@@ -413,11 +413,11 @@ SubroutineLine *SimonState::createSubroutineLine(Subroutine *sub, int where) {
}
if (last_sl != NULL) {
- /* Insert the subroutine line in the middle of the link */
+ // Insert the subroutine line in the middle of the link
last_sl->next = (byte *)sl - (byte *)sub;
sl->next = (byte *)cur_sl - (byte *)sub;
} else {
- /* Insert the subroutine line at the head of the link */
+ // Insert the subroutine line at the head of the link
sl->next = sub->first;
sub->first = (byte *)sl - (byte *)sub;
}
@@ -618,7 +618,7 @@ void SimonState::setItemParent(Item *item, Item *parent) {
if (item == parent)
error("Trying to set item as its own parent");
- /* unlink it if it has a parent */
+ // unlink it if it has a parent
if (old_parent)
unlinkItem(item);
itemChildrenChanged(old_parent);
@@ -653,15 +653,15 @@ void SimonState::itemChildrenChanged(Item *item) {
void SimonState::unlinkItem(Item *item) {
Item *first, *parent, *next;
- /* can't unlink item without parent */
+ // can't unlink item without parent
if (item->parent == 0)
return;
- /* get parent and first child of parent */
+ // get parent and first child of parent
parent = derefItem(item->parent);
first = derefItem(parent->child);
- /* the node to remove is first in the parent's children? */
+ // the node to remove is first in the parent's children?
if (first == item) {
parent->child = item->sibling;
item->parent = 0;
@@ -688,7 +688,7 @@ void SimonState::unlinkItem(Item *item) {
void SimonState::linkItem(Item *item, Item *parent) {
uint id;
- /* Don't allow that an item that is already linked is relinked */
+ // Don't allow that an item that is already linked is relinked
if (item->parent)
return;
@@ -738,7 +738,7 @@ void SimonState::loadTextIntoMem(uint string_id) {
p = _stripped_txt_mem;
- /* get filename */
+ // get filename
while (*p) {
for (i = 0; *p; p++, i++)
filename[i] = *p;
@@ -914,10 +914,10 @@ File *SimonState::openTablesFile_gme(const char *filename) {
}
void SimonState::closeTablesFile_gme(File *in) {
- /* not needed */
+ // not needed
}
-/* Simon1DOS load tables file */
+// Simon1DOS load tables file
uint SimonState::loadTextFile_simon1(const char *filename, byte *dst) {
File fo;
fo.open(filename, _gameDataPath);
@@ -1398,7 +1398,7 @@ void SimonState::setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index) {
ha->fcs = fcs;
ha->unk3 = 1;
- /* Simon1 specific */
+ // Simon1 specific
o_kill_thread_simon1(0x80);
start_vga_code(0, 1, 0x80, 0, 0, 0xE);
} else {
@@ -1434,7 +1434,7 @@ uint SimonState::item_get_icon_number(Item *item) {
void SimonState::loadIconFile() {
File in;
if (_game & GF_AMIGAS)
- /* TODO Add support for decruncher */
+ // TODO Add support for decruncher
in.open("icon.pkd", _gameDataPath);
else
in.open("ICON.DAT", _gameDataPath);
@@ -1614,7 +1614,7 @@ startOver:
if (_verb_hitarea != 0)
break;
} else {
- /* else 1 */
+ // else 1
if (ha->unk3 == 0) {
if (ha->item_ptr)
goto if_1;
@@ -1662,7 +1662,7 @@ void SimonState::hitarea_stuff_helper() {
}
}
-/* Simon 2 specific */
+// Simon 2 specific
void SimonState::hitarea_stuff_helper_2() {
uint subr_id;
Subroutine *sub;
@@ -2027,7 +2027,7 @@ void SimonState::set_video_mode_internal(uint mode, uint vga_res_id) {
ensureVgaResLoaded(num);
}
- /* ensure flipping complete */
+ // ensure flipping complete
bb = _cur_vga_file_1;
b = bb + READ_BE_UINT16_UNALIGNED(&((VgaFile1Header *) bb)->hdr2_start);
@@ -2078,7 +2078,7 @@ void SimonState::set_video_mode_internal(uint mode, uint vga_res_id) {
}
_lock_word &= ~0x20;
- /* XXX: fix */
+ // XXX: fix
if (!(_game & GF_SIMON2)) {
if (_unk_pal_flag) {
@@ -2154,7 +2154,7 @@ void SimonState::expire_vga_timers() {
_vga_tick_counter++;
while (vte->delay) {
- /* not quite ok, good enough */
+ // not quite ok, good enough
if ((int16)(vte->delay -= 5) <= 0) {
uint16 cur_file = vte->cur_vga_file;
uint16 cur_unk = vte->sprite_id;
@@ -2164,7 +2164,7 @@ void SimonState::expire_vga_timers() {
delete_vga_timer(vte);
if (script_ptr == NULL) {
- /* special scroll timer */
+ // special scroll timer
scroll_timeout();
} else {
vc_resume_thread(script_ptr, cur_file, cur_unk);
@@ -2197,7 +2197,7 @@ void SimonState::expire_vga_timers() {
}
}
-/* Simon2 specific */
+// Simon2 specific
void SimonState::scroll_timeout() {
if (_vga_var2 == 0)
return;
@@ -2305,7 +2305,7 @@ int SimonState::display_savegame_list(int curpos, bool load, char *dst) {
dst += 18;
slot++;
}
- /* while_break */
+ // while_break
if (!load) {
if (curpos + 6 == slot)
slot++;
@@ -2391,14 +2391,14 @@ restart:;
if (i == 205)
goto get_out;
if (!load) {
- /* if_1 */
+ // if_1
if_1:;
unk132_result = i;
set_hitarea_bit_0x40(0xd0 + i);
leaveHitAreaById(0xd0 + i);
- /* some code here */
+ // some code here
fcs = _fcs_ptr_array_3[5];
@@ -2424,15 +2424,15 @@ restart:;
}
name_len++;
}
- /* while_1_end */
+ // while_1_end
- /* do_3_start */
+ // do_3_start
for (;;) {
video_putchar(fcs, 0x7f);
_saveload_flag = true;
- /* do_2 */
+ // do_2
do {
i = o_unk_132_helper(&b, buf);
@@ -2442,24 +2442,24 @@ restart:;
clear_hitarea_bit_0x40(0xd0 + unk132_result);
if (_saveload_flag) {
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
- /* move code */
+ // move code
}
goto if_1;
}
- /* is_not_b */
+ // is_not_b
if (!_saveload_flag) {
clear_hitarea_bit_0x40(0xd0 + unk132_result);
goto restart;
}
} while (i >= 0x80 || i == 0);
- /* after_do_2 */
+ // after_do_2
o_unk_132_helper_2(_fcs_ptr_array_3[5], 8);
if (i == 10 || i == 13)
break;
if (i == 8) {
- /* do_backspace */
+ // do_backspace
if (name_len != 0) {
int x;
@@ -2477,7 +2477,7 @@ restart:;
}
}
- /* do_save */
+ // do_save
if (!save_game(_saveload_row_curpos + unk132_result, buf + unk132_result * 18))
warning("Save failed");
} else {
@@ -2563,7 +2563,7 @@ void SimonState::timer_vga_sprites() {
VgaSprite *vsp;
VgaPointersEntry *vpe;
byte *vc_ptr_org = _vc_ptr;
- uint16 params[5]; /* parameters to vc_10 */
+ uint16 params[5]; // parameters to vc_10
if (_video_var_9 == 2)
_video_var_9 = 1;
@@ -2647,7 +2647,7 @@ void SimonState::timer_vga_sprites_2() {
VgaSprite *vsp;
VgaPointersEntry *vpe;
byte *vc_ptr_org = _vc_ptr;
- uint16 params[5]; /* parameters to vc_10_draw */
+ uint16 params[5]; // parameters to vc_10_draw
if (_video_var_9 == 2)
_video_var_9 = 1;
@@ -2721,7 +2721,7 @@ void SimonState::timer_proc1() {
}
}
- /* XXX: more stuff here */
+ // XXX: more stuff here
timer_vga_sprites();
if (_draw_images_debug)
timer_vga_sprites_2();
@@ -2731,7 +2731,7 @@ void SimonState::timer_proc1() {
}
if (_copy_partial_mode == 2) {
- /* copy partial from attached to 2 */
+ // copy partial from attached to 2
dx_copy_from_attached_to_2(176, 61, 320 - 176, 134 - 61);
_copy_partial_mode = 0;
}
@@ -2826,7 +2826,7 @@ bool SimonState::vc_maybe_skip_proc_1(uint16 a, int16 b) {
return item->unk3 == b;
}
-/* OK */
+// OK
void SimonState::fcs_delete(uint a) {
if (_fcs_ptr_array_3[a] == NULL)
return;
@@ -2839,7 +2839,7 @@ void SimonState::fcs_delete(uint a) {
}
}
-/* OK */
+// OK
void SimonState::fcs_unk_2(uint a) {
a &= 7;
@@ -2853,7 +2853,7 @@ void SimonState::fcs_unk_2(uint a) {
showmessage_helper_3(_fcs_ptr_1->textLength, _fcs_ptr_1->textMaxLength);
}
-/* OK */
+// OK
FillOrCopyStruct *SimonState::fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color,
uint unk4) {
FillOrCopyStruct *fcs;
@@ -2907,7 +2907,7 @@ void SimonState::o_pathfind(int x, int y, uint var_1, uint var_2) {
p = (uint16 *)_pathfind_array[20 - i];
if (!p)
continue;
- for (j = 0; READ_BE_UINT16_UNALIGNED(&p[0]) != 999; j++, p += 2) { /* 0xE703 = byteswapped 999 */
+ for (j = 0; READ_BE_UINT16_UNALIGNED(&p[0]) != 999; j++, p += 2) { // 0xE703 = byteswapped 999
x_diff = abs((int)(READ_BE_UINT16_UNALIGNED(&p[0]) - x));
y_diff = abs((int)(READ_BE_UINT16_UNALIGNED(&p[1]) - 12 - y));
@@ -2929,7 +2929,7 @@ void SimonState::o_pathfind(int x, int y, uint var_1, uint var_2) {
_variableArray[var_2] = best_j;
}
-/* ok */
+// ok
void SimonState::fcs_unk1(uint fcs_index) {
FillOrCopyStruct *fcs;
uint16 fcsunk1;
@@ -2965,7 +2965,7 @@ void SimonState::fcs_unk1(uint fcs_index) {
_fcs_data_2[fcs_index] = 0;
}
-/* ok */
+// ok
void SimonState::fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index) {
if (!(_game & GF_SIMON2)) {
o_kill_thread_simon1(0x80);
@@ -2977,13 +2977,13 @@ void SimonState::delete_hitarea_by_index(uint index) {
_hit_areas[index].flags = 0;
}
-/* ok */
+// ok
void SimonState::fcs_putchar(uint a) {
if (_fcs_ptr_1 != _fcs_ptr_array_3[0])
video_putchar(_fcs_ptr_1, a);
}
-/* ok */
+// ok
void SimonState::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs) {
if (fcs->flags & 0x10)
copy_img_from_3_to_2(fcs);
@@ -2996,7 +2996,7 @@ void SimonState::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs) {
fcs->textLength = 0;
}
-/* ok */
+// ok
void SimonState::copy_img_from_3_to_2(FillOrCopyStruct *fcs) {
_lock_word |= 0x8000;
@@ -3170,7 +3170,7 @@ static const byte _simon1_cursor[256] = {
};
static const byte _simon2_cursors[10][256] = {
- /* cross hair */
+ // cross hair
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
@@ -3187,7 +3187,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* examine */
+ // examine
{ 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xef,0xee,0xeb,0xe4,0xe4,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xec,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
@@ -3204,7 +3204,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* pick up */
+ // pick up
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff,
@@ -3221,7 +3221,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xff,0xef,0xee,0xee,0xee,0xee,0xe1,0xe1,0xef,0xff,0xff,0xff,0xe4,
0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xeb,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xeb,0xec,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe4 },
- /* give */
+ // give
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe9,0xe7,0xe8,0xe8,0xe8,0xe7,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,
@@ -3238,7 +3238,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xe8,0xe7,0xe7,0xe8,0xe6,0xe6,0xe7,0xff,0xef,0xeb,0xef,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* talk */
+ // talk
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
@@ -3255,7 +3255,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* use */
+ // use
{ 0xff,0xff,0xff,0xff,0xff,0xee,0xe1,0xeb,0xee,0xef,0xef,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xef,0xe4,0xeb,0xee,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xe4,0xeb,0xe5,0xff,0xff,0xff,
@@ -3272,7 +3272,7 @@ static const byte _simon2_cursors[10][256] = {
0xe5,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* wear */
+ // wear
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,
0xff,0xff,0xff,0xef,0xeb,0xed,0xe4,0xe2,0xeb,0xee,0xee,0xee,0xef,0xff,0xff,0xff,
@@ -3289,7 +3289,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* move */
+ // move
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
@@ -3306,7 +3306,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
- /* open */
+ // open
{ 0xff,0xff,0xe5,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
@@ -3323,7 +3323,7 @@ static const byte _simon2_cursors[10][256] = {
0xff,0xe5,0xe9,0xe6,0xe6,0xe6,0xe6,0xe6,0xe6,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xe5,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe5,0xff,0xff,0xff,0xff },
- /* question mark */
+ // question mark
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xea,0xe9,0xea,0xec,0xe9,0xe5,0xff,0xff,0xff,
@@ -3374,9 +3374,9 @@ void decompress_icon(byte *dst, byte *src, uint w, uint h_org, byte base, uint p
*dst = color_2;
dst += pitch;
- /* reached bottom? */
+ // reached bottom?
if (--h == 0) {
- /* reached right edge? */
+ // reached right edge?
if (--w == 0)
return;
dst = ++dst_org;
@@ -3395,9 +3395,9 @@ void decompress_icon(byte *dst, byte *src, uint w, uint h_org, byte base, uint p
*dst = color_2 | base;
dst += pitch;
- /* reached bottom? */
+ // reached bottom?
if (--h == 0) {
- /* reached right edge? */
+ // reached right edge?
if (--w == 0)
return;
dst = ++dst_org;
@@ -4060,7 +4060,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
m++;
if (m <= letters_per_row && strlen(string_ptr_2) < letters_per_row) {
- /* if_1 */
+ // if_1
n = (letters_per_row - m + 1) >> 1;
while (n != 0) {
@@ -4075,7 +4075,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
threeval_b -= 10;
j = -1;
} else {
- /* else_1 */
+ // else_1
j -= 4;
if (j == -12) {
j = 0;
@@ -4097,7 +4097,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
m++;
if (m <= letters_per_row) {
- /* if_4 */
+ // if_4
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
@@ -4112,12 +4112,12 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
while (*string_ptr_2-- != ' ' && m > 0)
m--;
- /* while_6_end */
+ // while_6_end
string_ptr_2 += 2;
if (strlen(string_ptr_2) <= m && m > 0) {
- /* if_6 */
+ // if_6
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
@@ -4130,7 +4130,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
threeval_b -= 20;
j = -1;
} else {
- /* else_6 */
+ // else_6
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
@@ -4148,7 +4148,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
if (j != -1 && width * 40 > 8000)
num_of_rows = 4;
- /* while_8 */
+ // while_8
while (num_of_rows == 3 && j != -1) {
m = strlen(string_ptr) >> 2;
m += j;
@@ -4157,7 +4157,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
m++;
if (m <= letters_per_row) {
- /* if_10 */
+ // if_10
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
@@ -4173,7 +4173,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
string_ptr_2 += 2;
if (strlen(string_ptr_2) < m * 2 && m > 0) {
- /* if_11 */
+ // if_11
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
@@ -4190,7 +4190,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
string_ptr_2 += 2;
if (strlen(string_ptr_2) <= m && m > 0) {
- /* if_15 */
+ // if_15
n = (letters_per_row - m + 1) >> 1;
while (n) {
*char_buf++ = ' ';
@@ -4203,21 +4203,21 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
threeval_b -= 30;
j = -1;
} else {
- /* else_15 */
+ // else_15
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
}
} else {
- /* else_11 */
+ // else_11
j += 2;
string_ptr_2 = string_ptr_3;
string_ptr = string_ptr_3;
char_buf = print_str_buf;
}
} else {
- /* else_10 */
+ // else_10
num_of_rows = 4;
string_ptr = string_ptr_3;
string_ptr_2 = string_ptr_3;
@@ -4225,7 +4225,7 @@ void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr,
}
}
- /* while_8_end */
+ // while_8_end
if (num_of_rows == 4) {
while (strlen(string_ptr) > letters_per_row) {
m = letters_per_row;
@@ -4424,7 +4424,7 @@ void SimonState::read_vga_from_datfile_1(uint vga_id) {
if (_game == GAME_SIMON1CD32) {
sprintf(buf, "0%d.out", vga_id);
} else if (_game == GAME_SIMON1AMIGA) {
- /* TODO Add support for decruncher */
+ // TODO Add support for decruncher
sprintf(buf, "0%d.pkd", vga_id);
} else {
sprintf(buf, "0%d.VGA", vga_id);
@@ -4458,7 +4458,7 @@ byte *SimonState::read_vga_from_datfile_2(uint id) {
if (_game == GAME_SIMON1CD32) {
sprintf(buf, "%.3d%d.out", id >> 1, (id & 1) + 1);
} else if (_game == GAME_SIMON1AMIGA) {
- /* TODO Add support for decruncher */
+ // TODO Add support for decruncher
sprintf(buf, "%.3d%d.pkd", id >> 1, (id & 1) + 1);
} else {
sprintf(buf, "%.3d%d.VGA", id >> 1, (id & 1) + 1);
@@ -4685,7 +4685,7 @@ void SimonState::go() {
if (!_dump_file)
_dump_file = stdout;
- /* allocate buffers */
+ // allocate buffers
_sdl_buf_3 = (byte *)calloc(320 * 200, 1);
_sdl_buf = (byte *)calloc(320 * 200, 1);
_sdl_buf_attached = (byte *)calloc(320 * 200, 1);
@@ -4769,7 +4769,7 @@ void SimonState::delay(uint amount) {
while (!_in_callback && cur >= _last_vga_tick + vga_period) {
_last_vga_tick += vga_period;
- /* don't get too many frames behind */
+ // don't get too many frames behind
if (cur >= _last_vga_tick + vga_period * 2)
_last_vga_tick = cur;
@@ -4896,17 +4896,17 @@ bool SimonState::save_game(uint slot, const char *caption) {
}
}
- /* write the 255 variables */
+ // write the 255 variables
for (i = 0; i != 255; i++) {
f.writeUint16BE(readVariable(i));
}
- /* write the items in array 6 */
+ // write the items in array 6
for (i = 0; i != 10; i++) {
f.writeUint16BE(itemPtrToID(_item_array_6[i]));
}
- /* Write the bits in array 1 & 2 */
+ // Write the bits in array 1 & 2
for (i = 0; i != 32; i++)
f.writeUint16BE(_bit_array[i]);
@@ -4960,7 +4960,7 @@ bool SimonState::load_game(uint slot) {
_no_parent_notify = true;
- /* add all timers */
+ // add all timers
killAllTimers();
for (num = f.readUint32BE(); num; num--) {
uint32 timeout = f.readUint32BE();
@@ -5013,17 +5013,17 @@ bool SimonState::load_game(uint slot) {
}
- /* read the 255 variables */
+ // read the 255 variables
for (i = 0; i != 255; i++) {
writeVariable(i, f.readUint16BE());
}
- /* write the items in array 6 */
+ // write the items in array 6
for (i = 0; i != 10; i++) {
_item_array_6[i] = derefItem(f.readUint16BE());
}
- /* Write the bits in array 1 & 2 */
+ // Write the bits in array 1 & 2
for (i = 0; i != 32; i++)
_bit_array[i] = f.readUint16BE();
@@ -5063,20 +5063,15 @@ void SimonState::playMusic(uint music_unk, uint music) {
} else { // Simon 1 music
if (_game & GF_AMIGAS) {
if (_game != GAME_SIMON1CD32) {
- /* TODO Add support for decruncher */
+ // TODO Add support for decruncher
}
- /* TODO Add Protracker support for simon1amiga/cd32 */
+ // TODO Add Protracker support for simon1amiga/cd32
} else if (_game & GF_DEMO) {
- /* TODO Add music support for simon1demo */
+ // TODO Add music support for simon1demo
} else {
midi.stop();
- if (_game & GF_WIN) {
+ if (_game & GF_WIN || _game & GF_TALKIE) {
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET);
- // midi.read_all_songs(_game_file, music);
- midi.playSMF (_game_file);
- } else if (_game & GF_TALKIE) {
- _game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET);
- // midi.read_all_songs_old(_game_file, music);
midi.playSMF (_game_file);
} else {
char buf[50];
@@ -5087,7 +5082,6 @@ void SimonState::playMusic(uint music_unk, uint music) {
warning("Can't load music from '%s'", buf);
return;
}
- // midi.read_all_songs_old(f, music);
midi.playSMF (f);
delete f;
}