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authorTravis Howell2003-01-03 12:33:53 +0000
committerTravis Howell2003-01-03 12:33:53 +0000
commit5111eede5e768c9f0edde184c4bbc87ba3bc8463 (patch)
treed15f20521a96e4e47d8a8f19f5093f6884be0528 /simon/simon.h
parent3a4782f16656c180b48be4afa1270a7ec351ed72 (diff)
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Don't crash if sound effect file doesn't exist
svn-id: r6327
Diffstat (limited to 'simon/simon.h')
-rw-r--r--simon/simon.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/simon/simon.h b/simon/simon.h
index aa488a407d..1603a04475 100644
--- a/simon/simon.h
+++ b/simon/simon.h
@@ -103,7 +103,7 @@ public:
File *_mus_file;
uint16 *_mus_offsets;
- void SimonState::readSting(uint a);
+ bool SimonState::readSting(uint a);
void SimonState::playSting(uint a);
byte *_vc_ptr; /* video code ptr */
@@ -363,7 +363,7 @@ public:
void readGamePcText(File *in);
void readItemChildren(File *in, Item *item, uint tmp);
void readItemFromGamePc(File *in, Item *item);
- bool loadGamePcFile(const char *filename);
+ void loadGamePcFile(const char *filename);
byte *allocateItem(uint size);
byte *allocateTable(uint size);